Show patches with: Series = [PULL,01/33] ui: return NULL when getting cursor without a console       |    State = Action Required       |    Archived = No       |   33 patches
Patch Series A/F/R/T S/W/F Date Submitter Delegate State
[PULL,33/33] ui/dbus: use shared D3D11 Texture2D when possible [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,32/33] virtio-gpu-virgl: use D3D11_SHARE_TEXTURE when available [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,31/33] ui: add optional d3d texture pointer to scanout texture [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,30/33] ui/egl: query ANGLE d3d device [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,29/33] virtio-gpu-virgl: teach it to get the QEMU EGL display [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,28/33] ui/dbus: add some GL traces [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,27/33] ui/dbus: add GL support on win32 [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,26/33] ui: add egl_fb_read_rect() [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,25/33] ui/egl: default to GLES on windows [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,24/33] ui: add egl-headless support on win32 [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,23/33] ui/dbus: use shared memory when possible on win32 [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,22/33] virtio-gpu/win32: allocate shareable 2d resources/images [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,21/33] console/win32: allocate shareable display surface [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,20/33] ui/dbus: introduce "Interfaces" properties [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,19/33] tests: make dbus-display-test work on win32 [PULL,01/33] ui: return NULL when getting cursor without a console 1 - - - --- 2023-06-27 Marc-André Lureau New
[PULL,18/33] qtest: add qtest_pid() [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,17/33] ui/dbus: win32 support [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,16/33] scripts: add a XML preprocessor script [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,15/33] ui/dbus: compile without gio/gunixfdlist.h [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,14/33] ui/egl: fix make_context_current() callback return value [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,13/33] ui/egl: export qemu_egl_get_error_string() [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,12/33] ui/gtk: making dmabuf NULL when it's released. [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,11/33] virtio-gpu: OUT_OF_MEMORY if failing to create udmabuf [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,10/33] ui/gtk: set the area of the scanout texture correctly [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,09/33] virtio-gpu-udmabuf: create udmabuf for blob even when iov_cnt == 1 [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,08/33] virtio-gpu: Make non-gl display updates work again when blob=true [PULL,01/33] ui: return NULL when getting cursor without a console - 1 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,07/33] ui/dbus: Expose a touch device interface [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,06/33] ui/touch: Move event handling to a common helper [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,05/33] chardev/char-win-stdio: Support VT sequences on Windows 11 host [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,04/33] virtio-gpu: Optimize 2D resource data transfer [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,03/33] ui/sdl2: OpenGL window context [PULL,01/33] ui: return NULL when getting cursor without a console - - 1 - --- 2023-06-27 Marc-André Lureau New
[PULL,02/33] egl: no need to lookup EGL functions manually [PULL,01/33] ui: return NULL when getting cursor without a console - - - - --- 2023-06-27 Marc-André Lureau New
[PULL,01/33] ui: return NULL when getting cursor without a console [PULL,01/33] ui: return NULL when getting cursor without a console - 2 1 - --- 2023-06-27 Marc-André Lureau New