@@ -787,22 +787,20 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
}
break;
case 3:
- /* XXX: could be nicer */
- if (r0 == data_reg) {
- r1 = TCG_REG_EDX;
- if (r1 == data_reg)
- r1 = TCG_REG_EAX;
- tcg_out_mov(s, r1, r0);
- r0 = r1;
+ if (bswap) {
+ int t = data_reg;
+ data_reg = data_reg2;
+ data_reg2 = t;
}
- if (!bswap) {
+ if (r0 != data_reg) {
tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
tcg_out_ld(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE + 4);
} else {
- tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE + 4);
+ tcg_out_ld(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE + 4);
+ tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
+ }
+ if (bswap) {
tcg_out_bswap32(s, data_reg);
-
- tcg_out_ld(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE);
tcg_out_bswap32(s, data_reg2);
}
break;
If the address register overlaps one of the output registers simply issue the clobbering load last, rather than emitting an extra move of the address register. Signed-off-by: Richard Henderson <rth@twiddle.net> --- tcg/i386/tcg-target.c | 20 +++++++++----------- 1 files changed, 9 insertions(+), 11 deletions(-)