@@ -1365,11 +1365,12 @@ void tcg_target_init(TCGContext *s)
#endif
tcg_regset_set32(tcg_target_available_regs[TCG_TYPE_I32], 0, 0xff);
- tcg_regset_set32(tcg_target_call_clobber_regs, 0,
- (1 << TCG_REG_EAX) |
- (1 << TCG_REG_EDX) |
- (1 << TCG_REG_ECX));
-
+
+ tcg_regset_clear(tcg_target_call_clobber_regs);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_EAX);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_EDX);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_ECX);
+
tcg_regset_clear(s->reserved_regs);
tcg_regset_set_reg(s->reserved_regs, TCG_REG_ESP);
Setting the registers one by one is easier to read, and gets optimized by the compiler just the same. Signed-off-by: Richard Henderson <rth@twiddle.net> --- tcg/i386/tcg-target.c | 11 ++++++----- 1 files changed, 6 insertions(+), 5 deletions(-)