@@ -1616,7 +1616,7 @@ void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2)
}
}
-static void vga_sync_dirty_bitmap(VGACommonState *s)
+void vga_sync_dirty_bitmap(VGACommonState *s)
{
memory_region_sync_dirty_bitmap(&s->vram);
}
@@ -186,6 +186,7 @@ MemoryRegion *vga_init_io(VGACommonState *s,
const MemoryRegionPortio **vbe_ports);
void vga_common_reset(VGACommonState *s);
+void vga_sync_dirty_bitmap(VGACommonState *s);
void vga_dirty_log_start(VGACommonState *s);
void vga_dirty_log_stop(VGACommonState *s);
@@ -317,14 +317,6 @@ static inline void vmsvga_update_rect(struct vmsvga_state_s *s,
dpy_gfx_update(s->vga.ds, x, y, w, h);
}
-static inline void vmsvga_update_screen(struct vmsvga_state_s *s)
-{
- memcpy(ds_get_data(s->vga.ds), s->vga.vram_ptr,
- ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds));
- dpy_gfx_update(s->vga.ds, 0, 0,
- ds_get_width(s->vga.ds), ds_get_height(s->vga.ds));
-}
-
static inline void vmsvga_update_rect_delayed(struct vmsvga_state_s *s,
int x, int y, int w, int h)
{
@@ -843,11 +835,10 @@ static void vmsvga_value_write(void *opaque, uint32_t address, uint32_t value)
break;
case SVGA_REG_ENABLE:
- s->enable = value;
- s->config &= !!value;
+ s->enable = !!value;
s->invalidated = 1;
s->vga.invalidate(&s->vga);
- if (s->enable) {
+ if (s->enable && s->config) {
vga_dirty_log_stop(&s->vga);
} else {
vga_dirty_log_start(&s->vga);
@@ -895,6 +886,7 @@ static void vmsvga_value_write(void *opaque, uint32_t address, uint32_t value)
if (CMD(max) < CMD(min) + 10 * 1024) {
break;
}
+ vga_dirty_log_stop(&s->vga);
}
s->config = !!value;
break;
@@ -977,6 +969,8 @@ static inline void vmsvga_check_size(struct vmsvga_state_s *s)
static void vmsvga_update_display(void *opaque)
{
struct vmsvga_state_s *s = opaque;
+ bool dirty = false;
+
if (!s->enable) {
s->vga.update(&s->vga);
return;
@@ -991,9 +985,23 @@ static void vmsvga_update_display(void *opaque)
* Is it more efficient to look at vram VGA-dirty bits or wait
* for the driver to issue SVGA_CMD_UPDATE?
*/
- if (s->invalidated) {
+ if (memory_region_is_logging(&s->vga.vram)) {
+ vga_sync_dirty_bitmap(&s->vga);
+ dirty = memory_region_get_dirty(&s->vga.vram, 0,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds),
+ DIRTY_MEMORY_VGA);
+ }
+ if (s->invalidated || dirty) {
s->invalidated = 0;
- vmsvga_update_screen(s);
+ memcpy(ds_get_data(s->vga.ds), s->vga.vram_ptr,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds));
+ dpy_gfx_update(s->vga.ds, 0, 0,
+ ds_get_width(s->vga.ds), ds_get_height(s->vga.ds));
+ }
+ if (dirty) {
+ memory_region_reset_dirty(&s->vga.vram, 0,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds),
+ DIRTY_MEMORY_VGA);
}
}
Postpone stopping the dirty log to the point where the command fifo is configured to allow drivers which don't use the fifo to work too. (Without this the picture rendered into the vram never got to the screen and the DIRECT_VRAM option meant to support this case was removed a year ago.) Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu> --- hw/vga.c | 2 +- hw/vga_int.h | 1 + hw/vmware_vga.c | 34 +++++++++++++++++++++------------- 3 files changed, 23 insertions(+), 14 deletions(-) v5: rebased again