@@ -92,10 +92,10 @@ endif
docker-image-alpine: NOUSER=1
debian-toolchain-run = \
- $(if $(NOCACHE), \
+ $(if $(NOCACHE)$(NOFETCH), \
$(call quiet-command, \
$(DOCKER_SCRIPT) build -t qemu/$1 -f $< \
- $(if $V,,--quiet) --no-cache \
+ $(if $V,,--quiet) $(if $(NOCACHE),--no-cache) \
--registry $(DOCKER_REGISTRY) --extra-files \
$(DOCKER_FILES_DIR)/$1.d/build-toolchain.sh, \
"BUILD", $1), \
@@ -177,6 +177,7 @@ docker:
@echo ' NETWORK=$$BACKEND Enable virtual network interface with $$BACKEND.'
@echo ' NOUSER=1 Define to disable adding current user to containers passwd.'
@echo ' NOCACHE=1 Ignore cache when build images.'
+ @echo ' NOFETCH=1 Do not fetch from the registry.'
@echo ' EXECUTABLE=<path> Include executable in image.'
@echo ' EXTRA_FILES="<path> [... <path>]"'
@echo ' Include extra files in image.'
Testing non-auto built docker containers (i.e. custom built compilers) is a bit fiddly as you couldn't continue a build with a previously locally built container. While you can play games with REGISTRY its simpler to allow a NOFETCH that will go through the cached build process when you run the tests. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> --- tests/docker/Makefile.include | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)