Message ID | 20240907173700.348818-1-mark.cave-ayland@ilande.co.uk |
---|---|
State | New |
Headers | show |
Series | [v2] adb-mouse: convert to use QemuInputHandler | expand |
Hi Mark, On 7/9/24 19:37, Mark Cave-Ayland wrote: > Update the ADB mouse implementation to use QemuInputHandler instead of the > legacy qemu_add_mouse_event_handler() function. > > Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> > --- > hw/input/adb-mouse.c | 56 ++++++++++++++++++++++++++++++++++++-------- > 1 file changed, 46 insertions(+), 10 deletions(-) > > v2: > - Rebase onto master > > - Replace (DeviceState *)s with dev in adb_mouse_realize() as suggested by > Phil Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> > +static const QemuInputHandler adb_mouse_handler = { > + .name = "QEMU ADB Mouse", > + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, > + .event = adb_mouse_handle_event, > +}; Do you mind if you amend your comment from v1 for clarity? I could squash the following and take in my next PR: diff --git a/hw/input/adb-mouse.c b/hw/input/adb-mouse.c index c0e0282fee..15e6e91804 100644 --- a/hw/input/adb-mouse.c +++ b/hw/input/adb-mouse.c @@ -97,6 +97,11 @@ static const QemuInputHandler adb_mouse_handler = { .name = "QEMU ADB Mouse", .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, .event = adb_mouse_handle_event, + /* + * We do not need the .sync handler because unlike e.g. PS/2 where async + * mouse events are sent over the serial port, an ADB mouse is constantly + * polled by the host via the adb_mouse_poll() callback. + */ }; Regards, Phil.
On 10/09/2024 15:48, Philippe Mathieu-Daudé wrote: > Hi Mark, > > On 7/9/24 19:37, Mark Cave-Ayland wrote: >> Update the ADB mouse implementation to use QemuInputHandler instead of the >> legacy qemu_add_mouse_event_handler() function. >> >> Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> >> --- >> hw/input/adb-mouse.c | 56 ++++++++++++++++++++++++++++++++++++-------- >> 1 file changed, 46 insertions(+), 10 deletions(-) >> >> v2: >> - Rebase onto master >> >> - Replace (DeviceState *)s with dev in adb_mouse_realize() as suggested by >> Phil > > Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> > >> +static const QemuInputHandler adb_mouse_handler = { >> + .name = "QEMU ADB Mouse", >> + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, >> + .event = adb_mouse_handle_event, >> +}; > > Do you mind if you amend your comment from v1 for clarity? > I could squash the following and take in my next PR: > > diff --git a/hw/input/adb-mouse.c b/hw/input/adb-mouse.c > index c0e0282fee..15e6e91804 100644 > --- a/hw/input/adb-mouse.c > +++ b/hw/input/adb-mouse.c > @@ -97,6 +97,11 @@ static const QemuInputHandler adb_mouse_handler = { > .name = "QEMU ADB Mouse", > .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, > .event = adb_mouse_handle_event, > + /* > + * We do not need the .sync handler because unlike e.g. PS/2 where async > + * mouse events are sent over the serial port, an ADB mouse is constantly > + * polled by the host via the adb_mouse_poll() callback. > + */ > }; > > Regards, > > Phil. Sure! If you think it is useful to an external set of eyes, then feel free to add it in. ATB, Mark.
On 10/9/24 22:36, Mark Cave-Ayland wrote: > On 10/09/2024 15:48, Philippe Mathieu-Daudé wrote: > >> Hi Mark, >> >> On 7/9/24 19:37, Mark Cave-Ayland wrote: >>> Update the ADB mouse implementation to use QemuInputHandler instead >>> of the >>> legacy qemu_add_mouse_event_handler() function. >>> >>> Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> >>> --- >>> hw/input/adb-mouse.c | 56 ++++++++++++++++++++++++++++++++++++-------- >>> 1 file changed, 46 insertions(+), 10 deletions(-) >>> >>> v2: >>> - Rebase onto master >>> >>> - Replace (DeviceState *)s with dev in adb_mouse_realize() as >>> suggested by >>> Phil >> >> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> >> >>> +static const QemuInputHandler adb_mouse_handler = { >>> + .name = "QEMU ADB Mouse", >>> + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, >>> + .event = adb_mouse_handle_event, >>> +}; >> >> Do you mind if you amend your comment from v1 for clarity? >> I could squash the following and take in my next PR: >> >> diff --git a/hw/input/adb-mouse.c b/hw/input/adb-mouse.c >> index c0e0282fee..15e6e91804 100644 >> --- a/hw/input/adb-mouse.c >> +++ b/hw/input/adb-mouse.c >> @@ -97,6 +97,11 @@ static const QemuInputHandler adb_mouse_handler = { >> .name = "QEMU ADB Mouse", >> .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, >> .event = adb_mouse_handle_event, >> + /* >> + * We do not need the .sync handler because unlike e.g. PS/2 >> where async >> + * mouse events are sent over the serial port, an ADB mouse is >> constantly >> + * polled by the host via the adb_mouse_poll() callback. >> + */ >> }; >> >> Regards, >> >> Phil. > > Sure! If you think it is useful to an external set of eyes, then feel > free to add it in. Thanks, patch queued then.
diff --git a/hw/input/adb-mouse.c b/hw/input/adb-mouse.c index 144a0ccce7..c0e0282fee 100644 --- a/hw/input/adb-mouse.c +++ b/hw/input/adb-mouse.c @@ -38,6 +38,7 @@ struct MouseState { ADBDevice parent_obj; /*< private >*/ + QemuInputHandlerState *hs; int buttons_state, last_buttons_state; int dx, dy, dz; }; @@ -51,17 +52,52 @@ struct ADBMouseClass { DeviceRealize parent_realize; }; -static void adb_mouse_event(void *opaque, - int dx1, int dy1, int dz1, int buttons_state) +#define ADB_MOUSE_BUTTON_LEFT 0x01 +#define ADB_MOUSE_BUTTON_RIGHT 0x02 + +static void adb_mouse_handle_event(DeviceState *dev, QemuConsole *src, + InputEvent *evt) { - MouseState *s = opaque; + MouseState *s = (MouseState *)dev; + InputMoveEvent *move; + InputBtnEvent *btn; + static const int bmap[INPUT_BUTTON__MAX] = { + [INPUT_BUTTON_LEFT] = ADB_MOUSE_BUTTON_LEFT, + [INPUT_BUTTON_RIGHT] = ADB_MOUSE_BUTTON_RIGHT, + }; + + switch (evt->type) { + case INPUT_EVENT_KIND_REL: + move = evt->u.rel.data; + if (move->axis == INPUT_AXIS_X) { + s->dx += move->value; + } else if (move->axis == INPUT_AXIS_Y) { + s->dy += move->value; + } + break; + + case INPUT_EVENT_KIND_BTN: + btn = evt->u.btn.data; + if (bmap[btn->button]) { + if (btn->down) { + s->buttons_state |= bmap[btn->button]; + } else { + s->buttons_state &= ~bmap[btn->button]; + } + } + break; - s->dx += dx1; - s->dy += dy1; - s->dz += dz1; - s->buttons_state = buttons_state; + default: + /* keep gcc happy */ + break; + } } +static const QemuInputHandler adb_mouse_handler = { + .name = "QEMU ADB Mouse", + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, + .event = adb_mouse_handle_event, +}; static int adb_mouse_poll(ADBDevice *d, uint8_t *obuf) { @@ -94,10 +130,10 @@ static int adb_mouse_poll(ADBDevice *d, uint8_t *obuf) dx &= 0x7f; dy &= 0x7f; - if (!(s->buttons_state & MOUSE_EVENT_LBUTTON)) { + if (!(s->buttons_state & ADB_MOUSE_BUTTON_LEFT)) { dy |= 0x80; } - if (!(s->buttons_state & MOUSE_EVENT_RBUTTON)) { + if (!(s->buttons_state & ADB_MOUSE_BUTTON_RIGHT)) { dx |= 0x80; } @@ -236,7 +272,7 @@ static void adb_mouse_realizefn(DeviceState *dev, Error **errp) amc->parent_realize(dev, errp); - qemu_add_mouse_event_handler(adb_mouse_event, s, 0, "QEMU ADB Mouse"); + s->hs = qemu_input_handler_register(dev, &adb_mouse_handler); } static void adb_mouse_initfn(Object *obj)
Update the ADB mouse implementation to use QemuInputHandler instead of the legacy qemu_add_mouse_event_handler() function. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> --- hw/input/adb-mouse.c | 56 ++++++++++++++++++++++++++++++++++++-------- 1 file changed, 46 insertions(+), 10 deletions(-) v2: - Rebase onto master - Replace (DeviceState *)s with dev in adb_mouse_realize() as suggested by Phil