@@ -287,6 +287,11 @@ typedef enum {
OPC_VSADDU_VV = 0x80000057 | V_OPIVV,
OPC_VSSUBU_VV = 0x88000057 | V_OPIVV,
+ OPC_VMAX_VV = 0x1c000057 | V_OPIVV,
+ OPC_VMAXU_VV = 0x18000057 | V_OPIVV,
+ OPC_VMIN_VV = 0x14000057 | V_OPIVV,
+ OPC_VMINU_VV = 0x10000057 | V_OPIVV,
+
OPC_VMSEQ_VV = 0x60000057 | V_OPIVV,
OPC_VMSEQ_VI = 0x60000057 | V_OPIVI,
OPC_VMSEQ_VX = 0x60000057 | V_OPIVX,
@@ -2442,6 +2447,22 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
riscv_set_vec_config_vl_vece(s, type, vece);
tcg_out_opc_vv(s, OPC_VSSUBU_VV, a0, a1, a2, true);
break;
+ case INDEX_op_smax_vec:
+ riscv_set_vec_config_vl_vece(s, type, vece);
+ tcg_out_opc_vv(s, OPC_VMAX_VV, a0, a1, a2, true);
+ break;
+ case INDEX_op_smin_vec:
+ riscv_set_vec_config_vl_vece(s, type, vece);
+ tcg_out_opc_vv(s, OPC_VMIN_VV, a0, a1, a2, true);
+ break;
+ case INDEX_op_umax_vec:
+ riscv_set_vec_config_vl_vece(s, type, vece);
+ tcg_out_opc_vv(s, OPC_VMAXU_VV, a0, a1, a2, true);
+ break;
+ case INDEX_op_umin_vec:
+ riscv_set_vec_config_vl_vece(s, type, vece);
+ tcg_out_opc_vv(s, OPC_VMINU_VV, a0, a1, a2, true);
+ break;
case INDEX_op_cmpsel_vec:
TCGArg a3, a4;
int c3, c4;
@@ -2535,6 +2556,10 @@ int tcg_can_emit_vec_op(TCGOpcode opc, TCGType type, unsigned vece)
case INDEX_op_sssub_vec:
case INDEX_op_usadd_vec:
case INDEX_op_ussub_vec:
+ case INDEX_op_smax_vec:
+ case INDEX_op_smin_vec:
+ case INDEX_op_umax_vec:
+ case INDEX_op_umin_vec:
case INDEX_op_cmpsel_vec:
return 1;
case INDEX_op_cmp_vec:
@@ -2702,6 +2727,10 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
case INDEX_op_sssub_vec:
case INDEX_op_usadd_vec:
case INDEX_op_ussub_vec:
+ case INDEX_op_smax_vec:
+ case INDEX_op_smin_vec:
+ case INDEX_op_umax_vec:
+ case INDEX_op_umin_vec:
return C_O1_I2(v, v, v);
case INDEX_op_cmp_vec:
return C_O1_I2(v, v, vL);
@@ -162,7 +162,7 @@ typedef enum {
#define TCG_TARGET_HAS_shv_vec 0
#define TCG_TARGET_HAS_mul_vec 1
#define TCG_TARGET_HAS_sat_vec 1
-#define TCG_TARGET_HAS_minmax_vec 0
+#define TCG_TARGET_HAS_minmax_vec 1
#define TCG_TARGET_HAS_bitsel_vec 0
#define TCG_TARGET_HAS_cmpsel_vec 1