@@ -826,7 +826,7 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
int x, y;
int mx, my;
int fbh, fbw;
- int ww, wh, ws;
+ int ww, wh;
if (!vc->gfx.ds) {
return TRUE;
@@ -837,14 +837,12 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
- ws = gdk_window_get_scale_factor(
- gtk_widget_get_window(vc->gfx.drawing_area));
mx = (ww - fbw) / 2;
my = (wh - fbh) / 2;
- x = (motion->x - mx) / vc->gfx.scale_x * ws;
- y = (motion->y - my) / vc->gfx.scale_y * ws;
+ x = (motion->x - mx) / vc->gfx.scale_x;
+ y = (motion->y - my) / vc->gfx.scale_y;
if (qemu_input_is_absolute()) {
if (x < 0 || y < 0 ||
This reverts commit f14aab420c58b57e07189d6d9e6d3fbfab4761a6. This commit was originally tested on gtk/gl which corrected behavior there. Turns out, the OpenGL texture representing the virtual console was being rendered in the incorrect place and not that the cursor was incorrectly being handled. Signed-off-by: Alexander Orzechowski <orzechowski.alexander@gmail.com> --- ui/gtk.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-)