@@ -32,6 +32,7 @@ cflatobjs += lib/devicetree.o
cflatobjs += lib/virtio.o
cflatobjs += lib/virtio-mmio.o
cflatobjs += lib/chr-testdev.o
+cflatobjs += lib/prng.o
cflatobjs += lib/arm/io.o
cflatobjs += lib/arm/setup.o
cflatobjs += lib/arm/mmu.o
new file mode 100644
@@ -0,0 +1,162 @@
+/*
+ * Pseudo Random Number Generator
+ *
+ * Lifted from ccan modules ilog/isaac under CC0
+ * - http://ccodearchive.net/info/isaac.html
+ * - http://ccodearchive.net/info/ilog.html
+ *
+ * And lightly hacked to compile under the KVM unit test environment.
+ * This provides a handy RNG for torture tests that want to vary
+ * delays and the like.
+ *
+ */
+
+/*Written by Timothy B. Terriberry (tterribe@xiph.org) 1999-2009.
+ CC0 (Public domain) - see LICENSE file for details
+ Based on the public domain implementation by Robert J. Jenkins Jr.*/
+
+#include "libcflat.h"
+
+#include <string.h>
+#include "prng.h"
+
+#define ISAAC_MASK (0xFFFFFFFFU)
+
+/* Extract ISAAC_SZ_LOG bits (starting at bit 2). */
+static inline uint32_t lower_bits(uint32_t x)
+{
+ return (x & ((ISAAC_SZ-1) << 2)) >> 2;
+}
+
+/* Extract next ISAAC_SZ_LOG bits (starting at bit ISAAC_SZ_LOG+2). */
+static inline uint32_t upper_bits(uint32_t y)
+{
+ return (y >> (ISAAC_SZ_LOG+2)) & (ISAAC_SZ-1);
+}
+
+static void isaac_update(isaac_ctx *_ctx){
+ uint32_t *m;
+ uint32_t *r;
+ uint32_t a;
+ uint32_t b;
+ uint32_t x;
+ uint32_t y;
+ int i;
+ m=_ctx->m;
+ r=_ctx->r;
+ a=_ctx->a;
+ b=_ctx->b+(++_ctx->c);
+ for(i=0;i<ISAAC_SZ/2;i++){
+ x=m[i];
+ a=(a^a<<13)+m[i+ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a>>6)+m[i+ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a<<2)+m[i+ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a>>16)+m[i+ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ }
+ for(i=ISAAC_SZ/2;i<ISAAC_SZ;i++){
+ x=m[i];
+ a=(a^a<<13)+m[i-ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a>>6)+m[i-ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a<<2)+m[i-ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ x=m[++i];
+ a=(a^a>>16)+m[i-ISAAC_SZ/2];
+ m[i]=y=m[lower_bits(x)]+a+b;
+ r[i]=b=m[upper_bits(y)]+x;
+ }
+ _ctx->b=b;
+ _ctx->a=a;
+ _ctx->n=ISAAC_SZ;
+}
+
+static void isaac_mix(uint32_t _x[8]){
+ static const unsigned char SHIFT[8]={11,2,8,16,10,4,8,9};
+ int i;
+ for(i=0;i<8;i++){
+ _x[i]^=_x[(i+1)&7]<<SHIFT[i];
+ _x[(i+3)&7]+=_x[i];
+ _x[(i+1)&7]+=_x[(i+2)&7];
+ i++;
+ _x[i]^=_x[(i+1)&7]>>SHIFT[i];
+ _x[(i+3)&7]+=_x[i];
+ _x[(i+1)&7]+=_x[(i+2)&7];
+ }
+}
+
+
+void isaac_init(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed){
+ _ctx->a=_ctx->b=_ctx->c=0;
+ memset(_ctx->r,0,sizeof(_ctx->r));
+ isaac_reseed(_ctx,_seed,_nseed);
+}
+
+void isaac_reseed(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed){
+ uint32_t *m;
+ uint32_t *r;
+ uint32_t x[8];
+ int i;
+ int j;
+ m=_ctx->m;
+ r=_ctx->r;
+ if(_nseed>ISAAC_SEED_SZ_MAX)_nseed=ISAAC_SEED_SZ_MAX;
+ for(i=0;i<_nseed>>2;i++){
+ r[i]^=(uint32_t)_seed[i<<2|3]<<24|(uint32_t)_seed[i<<2|2]<<16|
+ (uint32_t)_seed[i<<2|1]<<8|_seed[i<<2];
+ }
+ _nseed-=i<<2;
+ if(_nseed>0){
+ uint32_t ri;
+ ri=_seed[i<<2];
+ for(j=1;j<_nseed;j++)ri|=(uint32_t)_seed[i<<2|j]<<(j<<3);
+ r[i++]^=ri;
+ }
+ x[0]=x[1]=x[2]=x[3]=x[4]=x[5]=x[6]=x[7]=0x9E3779B9U;
+ for(i=0;i<4;i++)isaac_mix(x);
+ for(i=0;i<ISAAC_SZ;i+=8){
+ for(j=0;j<8;j++)x[j]+=r[i+j];
+ isaac_mix(x);
+ memcpy(m+i,x,sizeof(x));
+ }
+ for(i=0;i<ISAAC_SZ;i+=8){
+ for(j=0;j<8;j++)x[j]+=m[i+j];
+ isaac_mix(x);
+ memcpy(m+i,x,sizeof(x));
+ }
+ isaac_update(_ctx);
+}
+
+uint32_t isaac_next_uint32(isaac_ctx *_ctx){
+ if(!_ctx->n)isaac_update(_ctx);
+ return _ctx->r[--_ctx->n];
+}
+
+uint32_t isaac_next_uint(isaac_ctx *_ctx,uint32_t _n){
+ uint32_t r;
+ uint32_t v;
+ uint32_t d;
+ do{
+ r=isaac_next_uint32(_ctx);
+ v=r%_n;
+ d=r-v;
+ }
+ while(((d+_n-1)&ISAAC_MASK)<d);
+ return v;
+}
new file mode 100644
@@ -0,0 +1,82 @@
+/*
+ * PRNG Header
+ */
+#ifndef __PRNG_H__
+#define __PRNG_H__
+
+# include <stdint.h>
+
+
+
+typedef struct isaac_ctx isaac_ctx;
+
+
+
+/*This value may be lowered to reduce memory usage on embedded platforms, at
+ the cost of reducing security and increasing bias.
+ Quoting Bob Jenkins: "The current best guess is that bias is detectable after
+ 2**37 values for [ISAAC_SZ_LOG]=3, 2**45 for 4, 2**53 for 5, 2**61 for 6,
+ 2**69 for 7, and 2**77 values for [ISAAC_SZ_LOG]=8."*/
+#define ISAAC_SZ_LOG (8)
+#define ISAAC_SZ (1<<ISAAC_SZ_LOG)
+#define ISAAC_SEED_SZ_MAX (ISAAC_SZ<<2)
+
+
+
+/*ISAAC is the most advanced of a series of pseudo-random number generators
+ designed by Robert J. Jenkins Jr. in 1996.
+ http://www.burtleburtle.net/bob/rand/isaac.html
+ To quote:
+ No efficient method is known for deducing their internal states.
+ ISAAC requires an amortized 18.75 instructions to produce a 32-bit value.
+ There are no cycles in ISAAC shorter than 2**40 values.
+ The expected cycle length is 2**8295 values.*/
+struct isaac_ctx{
+ unsigned n;
+ uint32_t r[ISAAC_SZ];
+ uint32_t m[ISAAC_SZ];
+ uint32_t a;
+ uint32_t b;
+ uint32_t c;
+};
+
+
+/**
+ * isaac_init - Initialize an instance of the ISAAC random number generator.
+ * @_ctx: The instance to initialize.
+ * @_seed: The specified seed bytes.
+ * This may be NULL if _nseed is less than or equal to zero.
+ * @_nseed: The number of bytes to use for the seed.
+ * If this is greater than ISAAC_SEED_SZ_MAX, the extra bytes are
+ * ignored.
+ */
+void isaac_init(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed);
+
+/**
+ * isaac_reseed - Mix a new batch of entropy into the current state.
+ * To reset ISAAC to a known state, call isaac_init() again instead.
+ * @_ctx: The instance to reseed.
+ * @_seed: The specified seed bytes.
+ * This may be NULL if _nseed is zero.
+ * @_nseed: The number of bytes to use for the seed.
+ * If this is greater than ISAAC_SEED_SZ_MAX, the extra bytes are
+ * ignored.
+ */
+void isaac_reseed(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed);
+/**
+ * isaac_next_uint32 - Return the next random 32-bit value.
+ * @_ctx: The ISAAC instance to generate the value with.
+ */
+uint32_t isaac_next_uint32(isaac_ctx *_ctx);
+/**
+ * isaac_next_uint - Uniform random integer less than the given value.
+ * @_ctx: The ISAAC instance to generate the value with.
+ * @_n: The upper bound on the range of numbers returned (not inclusive).
+ * This must be greater than zero and less than 2**32.
+ * To return integers in the full range 0...2**32-1, use
+ * isaac_next_uint32() instead.
+ * Return: An integer uniformly distributed between 0 and _n-1 (inclusive).
+ */
+uint32_t isaac_next_uint(isaac_ctx *_ctx,uint32_t _n);
+
+#endif