@@ -962,30 +962,34 @@ static void tcg_out_tlb_load(TCGContext *s, TCGReg base, TCGReg addrl,
add_off -= 0x7ff0;
}
- /* Load the tlb comparator. */
- if (TARGET_LONG_BITS == 64) {
- tcg_out_opc_imm(s, OPC_LW, TCG_TMP0, TCG_REG_A0, cmp_off + LO_OFF);
- tcg_out_opc_imm(s, OPC_LW, base, TCG_REG_A0, cmp_off + HI_OFF);
- } else {
- tcg_out_opc_imm(s, OPC_LW, TCG_TMP0, TCG_REG_A0, cmp_off);
- }
+ /* Load the (low half) tlb comparator. */
+ tcg_out_opc_imm(s, OPC_LW, TCG_TMP0, TCG_REG_A0,
+ cmp_off + (TARGET_LONG_BITS == 64 ? LO_OFF : 0));
/* Mask the page bits, keeping the alignment bits to compare against.
- In between, load the tlb addend for the fast path. */
+ In between on 32-bit targets, load the tlb addend for the fast path. */
tcg_out_movi(s, TCG_TYPE_I32, TCG_TMP1,
TARGET_PAGE_MASK | ((1 << s_bits) - 1));
- tcg_out_opc_imm(s, OPC_LW, TCG_REG_A0, TCG_REG_A0, add_off);
+ if (TARGET_LONG_BITS == 32) {
+ tcg_out_opc_imm(s, OPC_LW, TCG_REG_A0, TCG_REG_A0, add_off);
+ }
tcg_out_opc_reg(s, OPC_AND, TCG_TMP1, TCG_TMP1, addrl);
label_ptr[0] = s->code_ptr;
tcg_out_opc_br(s, OPC_BNE, TCG_TMP1, TCG_TMP0);
+ /* Load and test the high half tlb comparator. */
if (TARGET_LONG_BITS == 64) {
/* delay slot */
- tcg_out_nop(s);
+ tcg_out_opc_imm(s, OPC_LW, TCG_TMP0, TCG_REG_A0, cmp_off + HI_OFF);
+
+ /* Load the tlb addend for the fast path. We can't do it earlier with
+ 64-bit targets or we'll clobber a0 before reading the high half tlb
+ comparator. */
+ tcg_out_opc_imm(s, OPC_LW, TCG_REG_A0, TCG_REG_A0, add_off);
label_ptr[1] = s->code_ptr;
- tcg_out_opc_br(s, OPC_BNE, addrh, base);
+ tcg_out_opc_br(s, OPC_BNE, addrh, TCG_TMP0);
}
/* delay slot */