@@ -74,7 +74,7 @@ const argtype *thunk_convert(void *dst, const void *src,
const argtype *type_ptr, int to_host);
#ifndef NO_THUNK_TYPE_SIZE
-extern StructEntry struct_entries[];
+extern StructEntry *struct_entries;
int thunk_type_size_array(const argtype *type_ptr, int is_host);
int thunk_type_align_array(const argtype *type_ptr, int is_host);
@@ -186,4 +186,6 @@ unsigned int target_to_host_bitmask(unsigned int x86_mask,
unsigned int host_to_target_bitmask(unsigned int alpha_mask,
const bitmask_transtbl * trans_tbl);
+void thunk_init(unsigned int max_structs);
+
#endif
@@ -3277,6 +3277,7 @@ static abi_long do_ipc(unsigned int call, abi_long first,
#define STRUCT_SPECIAL(name) STRUCT_ ## name,
enum {
#include "syscall_types.h"
+STRUCT_MAX
};
#undef STRUCT
#undef STRUCT_SPECIAL
@@ -4879,6 +4880,8 @@ void syscall_init(void)
int size;
int i;
+ thunk_init(STRUCT_MAX);
+
#define STRUCT(name, ...) thunk_register_struct(STRUCT_ ## name, #name, struct_ ## name ## _def);
#define STRUCT_SPECIAL(name) thunk_register_struct_direct(STRUCT_ ## name, #name, &struct_ ## name ## _def);
#include "syscall_types.h"
@@ -25,10 +25,8 @@
//#define DEBUG
-#define MAX_STRUCTS 128
-
-/* XXX: make it dynamic */
-StructEntry struct_entries[MAX_STRUCTS];
+static unsigned int max_struct_entries;
+StructEntry *struct_entries;
static const argtype *thunk_type_next_ptr(const argtype *type_ptr);
@@ -70,6 +68,7 @@ void thunk_register_struct(int id, const char *name, const argtype *types)
StructEntry *se;
int nb_fields, offset, max_align, align, size, i, j;
+ assert(id < max_struct_entries);
se = struct_entries + id;
/* first we count the number of fields */
@@ -117,6 +116,8 @@ void thunk_register_struct_direct(int id, const char *name,
const StructEntry *se1)
{
StructEntry *se;
+
+ assert(id < max_struct_entries);
se = struct_entries + id;
*se = *se1;
se->name = name;
@@ -244,6 +245,7 @@ const argtype *thunk_convert(void *dst, const void *src,
const argtype *field_types;
const int *dst_offsets, *src_offsets;
+ assert(*type_ptr < max_struct_entries);
se = struct_entries + *type_ptr++;
if (se->convert[0] != NULL) {
/* specific conversion is needed */
@@ -314,3 +316,9 @@ int thunk_type_align_array(const argtype *type_ptr, int is_host)
return thunk_type_align(type_ptr, is_host);
}
#endif /* ndef NO_THUNK_TYPE_SIZE */
+
+void thunk_init(unsigned int max_structs)
+{
+ max_struct_entries = max_structs;
+ struct_entries = g_new(StructEntry, max_structs);
+}
We store all struct types in an array of static size without ever checking whether we overrun it. Of course some day someone (like me in another, ancient ALSA enabling patch set) will run into the limit without realizing it. So let's make the allocation dynamic. We already know the number of structs that we want to allocate, so we only need to pass the variable into the respective piece of code. Also, to ensure we don't accidently overwrite random memory, add some asserts to sanity check whether a thunk is actually part of our array. Signed-off-by: Alexander Graf <agraf@suse.de> --- include/exec/user/thunk.h | 4 +++- linux-user/syscall.c | 3 +++ thunk.c | 16 ++++++++++++---- 3 files changed, 18 insertions(+), 5 deletions(-)