@@ -287,135 +287,139 @@ void slirp_select_fill(int *pnfds,
global_xfds = NULL;
nfds = *pnfds;
- /*
- * First, TCP sockets
- */
- do_slowtimo = 0;
-
- QTAILQ_FOREACH(slirp, &slirp_instances, entry) {
- /*
- * *_slowtimo needs calling if there are IP fragments
- * in the fragment queue, or there are TCP connections active
- */
- do_slowtimo |= ((slirp->tcb.so_next != &slirp->tcb) ||
- (&slirp->ipq.ip_link != slirp->ipq.ip_link.next));
-
- for (so = slirp->tcb.so_next; so != &slirp->tcb;
- so = so_next) {
- so_next = so->so_next;
-
- /*
- * See if we need a tcp_fasttimo
- */
- if (time_fasttimo == 0 && so->so_tcpcb->t_flags & TF_DELACK)
- time_fasttimo = curtime; /* Flag when we want a fasttimo */
-
- /*
- * NOFDREF can include still connecting to local-host,
- * newly socreated() sockets etc. Don't want to select these.
- */
- if (so->so_state & SS_NOFDREF || so->s == -1)
- continue;
-
- /*
- * Set for reading sockets which are accepting
- */
- if (so->so_state & SS_FACCEPTCONN) {
- FD_SET(so->s, readfds);
- UPD_NFDS(so->s);
- continue;
- }
-
- /*
- * Set for writing sockets which are connecting
- */
- if (so->so_state & SS_ISFCONNECTING) {
- FD_SET(so->s, writefds);
- UPD_NFDS(so->s);
- continue;
- }
-
- /*
- * Set for writing if we are connected, can send more, and
- * we have something to send
- */
- if (CONN_CANFSEND(so) && so->so_rcv.sb_cc) {
- FD_SET(so->s, writefds);
- UPD_NFDS(so->s);
- }
-
- /*
- * Set for reading (and urgent data) if we are connected, can
- * receive more, and we have room for it XXX /2 ?
- */
- if (CONN_CANFRCV(so) && (so->so_snd.sb_cc < (so->so_snd.sb_datalen/2))) {
- FD_SET(so->s, readfds);
- FD_SET(so->s, xfds);
- UPD_NFDS(so->s);
- }
- }
-
- /*
- * UDP sockets
- */
- for (so = slirp->udb.so_next; so != &slirp->udb;
- so = so_next) {
- so_next = so->so_next;
-
- /*
- * See if it's timed out
- */
- if (so->so_expire) {
- if (so->so_expire <= curtime) {
- udp_detach(so);
- continue;
- } else
- do_slowtimo = 1; /* Let socket expire */
- }
-
- /*
- * When UDP packets are received from over the
- * link, they're sendto()'d straight away, so
- * no need for setting for writing
- * Limit the number of packets queued by this session
- * to 4. Note that even though we try and limit this
- * to 4 packets, the session could have more queued
- * if the packets needed to be fragmented
- * (XXX <= 4 ?)
- */
- if ((so->so_state & SS_ISFCONNECTED) && so->so_queued <= 4) {
- FD_SET(so->s, readfds);
- UPD_NFDS(so->s);
- }
- }
+ /*
+ * First, TCP sockets
+ */
+ do_slowtimo = 0;
- /*
- * ICMP sockets
- */
- for (so = slirp->icmp.so_next; so != &slirp->icmp;
- so = so_next) {
- so_next = so->so_next;
+ QTAILQ_FOREACH(slirp, &slirp_instances, entry) {
+ /*
+ * *_slowtimo needs calling if there are IP fragments
+ * in the fragment queue, or there are TCP connections active
+ */
+ do_slowtimo |= ((slirp->tcb.so_next != &slirp->tcb) ||
+ (&slirp->ipq.ip_link != slirp->ipq.ip_link.next));
+
+ for (so = slirp->tcb.so_next; so != &slirp->tcb;
+ so = so_next) {
+ so_next = so->so_next;
+
+ /*
+ * See if we need a tcp_fasttimo
+ */
+ if (time_fasttimo == 0 && so->so_tcpcb->t_flags & TF_DELACK) {
+ time_fasttimo = curtime; /* Flag when we want a fasttimo */
+ }
- /*
- * See if it's timed out
- */
- if (so->so_expire) {
- if (so->so_expire <= curtime) {
- icmp_detach(so);
- continue;
- } else {
- do_slowtimo = 1; /* Let socket expire */
- }
- }
+ /*
+ * NOFDREF can include still connecting to local-host,
+ * newly socreated() sockets etc. Don't want to select these.
+ */
+ if (so->so_state & SS_NOFDREF || so->s == -1) {
+ continue;
+ }
- if (so->so_state & SS_ISFCONNECTED) {
- FD_SET(so->s, readfds);
- UPD_NFDS(so->s);
- }
+ /*
+ * Set for reading sockets which are accepting
+ */
+ if (so->so_state & SS_FACCEPTCONN) {
+ FD_SET(so->s, readfds);
+ UPD_NFDS(so->s);
+ continue;
+ }
+
+ /*
+ * Set for writing sockets which are connecting
+ */
+ if (so->so_state & SS_ISFCONNECTING) {
+ FD_SET(so->s, writefds);
+ UPD_NFDS(so->s);
+ continue;
+ }
+
+ /*
+ * Set for writing if we are connected, can send more, and
+ * we have something to send
+ */
+ if (CONN_CANFSEND(so) && so->so_rcv.sb_cc) {
+ FD_SET(so->s, writefds);
+ UPD_NFDS(so->s);
+ }
+
+ /*
+ * Set for reading (and urgent data) if we are connected, can
+ * receive more, and we have room for it XXX /2 ?
+ */
+ if (CONN_CANFRCV(so) &&
+ (so->so_snd.sb_cc < (so->so_snd.sb_datalen/2))) {
+ FD_SET(so->s, readfds);
+ FD_SET(so->s, xfds);
+ UPD_NFDS(so->s);
+ }
+ }
+
+ /*
+ * UDP sockets
+ */
+ for (so = slirp->udb.so_next; so != &slirp->udb;
+ so = so_next) {
+ so_next = so->so_next;
+
+ /*
+ * See if it's timed out
+ */
+ if (so->so_expire) {
+ if (so->so_expire <= curtime) {
+ udp_detach(so);
+ continue;
+ } else {
+ do_slowtimo = 1; /* Let socket expire */
}
- }
+ }
+
+ /*
+ * When UDP packets are received from over the
+ * link, they're sendto()'d straight away, so
+ * no need for setting for writing
+ * Limit the number of packets queued by this session
+ * to 4. Note that even though we try and limit this
+ * to 4 packets, the session could have more queued
+ * if the packets needed to be fragmented
+ * (XXX <= 4 ?)
+ */
+ if ((so->so_state & SS_ISFCONNECTED) && so->so_queued <= 4) {
+ FD_SET(so->s, readfds);
+ UPD_NFDS(so->s);
+ }
+ }
- *pnfds = nfds;
+ /*
+ * ICMP sockets
+ */
+ for (so = slirp->icmp.so_next; so != &slirp->icmp;
+ so = so_next) {
+ so_next = so->so_next;
+
+ /*
+ * See if it's timed out
+ */
+ if (so->so_expire) {
+ if (so->so_expire <= curtime) {
+ icmp_detach(so);
+ continue;
+ } else {
+ do_slowtimo = 1; /* Let socket expire */
+ }
+ }
+
+ if (so->so_state & SS_ISFCONNECTED) {
+ FD_SET(so->s, readfds);
+ UPD_NFDS(so->s);
+ }
+ }
+ }
+
+ *pnfds = nfds;
}
void slirp_select_poll(fd_set *readfds, fd_set *writefds, fd_set *xfds,
@@ -436,177 +440,185 @@ void slirp_select_poll(fd_set *readfds, fd_set *writefds, fd_set *xfds,
curtime = qemu_get_clock_ms(rt_clock);
QTAILQ_FOREACH(slirp, &slirp_instances, entry) {
- /*
- * See if anything has timed out
- */
- if (time_fasttimo && ((curtime - time_fasttimo) >= 2)) {
- tcp_fasttimo(slirp);
- time_fasttimo = 0;
- }
- if (do_slowtimo && ((curtime - last_slowtimo) >= 499)) {
- ip_slowtimo(slirp);
- tcp_slowtimo(slirp);
- last_slowtimo = curtime;
- }
-
- /*
- * Check sockets
- */
- if (!select_error) {
- /*
- * Check TCP sockets
- */
- for (so = slirp->tcb.so_next; so != &slirp->tcb;
- so = so_next) {
- so_next = so->so_next;
-
- /*
- * FD_ISSET is meaningless on these sockets
- * (and they can crash the program)
- */
- if (so->so_state & SS_NOFDREF || so->s == -1)
- continue;
-
- /*
- * Check for URG data
- * This will soread as well, so no need to
- * test for readfds below if this succeeds
- */
- if (FD_ISSET(so->s, xfds))
- sorecvoob(so);
- /*
- * Check sockets for reading
- */
- else if (FD_ISSET(so->s, readfds)) {
- /*
- * Check for incoming connections
- */
- if (so->so_state & SS_FACCEPTCONN) {
- tcp_connect(so);
- continue;
- } /* else */
- ret = soread(so);
-
- /* Output it if we read something */
- if (ret > 0)
- tcp_output(sototcpcb(so));
- }
-
- /*
- * Check sockets for writing
- */
- if (FD_ISSET(so->s, writefds)) {
- /*
- * Check for non-blocking, still-connecting sockets
- */
- if (so->so_state & SS_ISFCONNECTING) {
- /* Connected */
- so->so_state &= ~SS_ISFCONNECTING;
-
- ret = send(so->s, (const void *) &ret, 0, 0);
- if (ret < 0) {
- /* XXXXX Must fix, zero bytes is a NOP */
- if (errno == EAGAIN || errno == EWOULDBLOCK ||
- errno == EINPROGRESS || errno == ENOTCONN)
- continue;
-
- /* else failed */
- so->so_state &= SS_PERSISTENT_MASK;
- so->so_state |= SS_NOFDREF;
- }
- /* else so->so_state &= ~SS_ISFCONNECTING; */
-
- /*
- * Continue tcp_input
- */
- tcp_input((struct mbuf *)NULL, sizeof(struct ip), so);
- /* continue; */
- } else
- ret = sowrite(so);
- /*
- * XXXXX If we wrote something (a lot), there
- * could be a need for a window update.
- * In the worst case, the remote will send
- * a window probe to get things going again
- */
- }
-
- /*
- * Probe a still-connecting, non-blocking socket
- * to check if it's still alive
- */
-#ifdef PROBE_CONN
- if (so->so_state & SS_ISFCONNECTING) {
- ret = qemu_recv(so->s, &ret, 0,0);
-
- if (ret < 0) {
- /* XXX */
- if (errno == EAGAIN || errno == EWOULDBLOCK ||
- errno == EINPROGRESS || errno == ENOTCONN)
- continue; /* Still connecting, continue */
-
- /* else failed */
- so->so_state &= SS_PERSISTENT_MASK;
- so->so_state |= SS_NOFDREF;
-
- /* tcp_input will take care of it */
- } else {
- ret = send(so->s, &ret, 0,0);
- if (ret < 0) {
- /* XXX */
- if (errno == EAGAIN || errno == EWOULDBLOCK ||
- errno == EINPROGRESS || errno == ENOTCONN)
- continue;
- /* else failed */
- so->so_state &= SS_PERSISTENT_MASK;
- so->so_state |= SS_NOFDREF;
- } else
- so->so_state &= ~SS_ISFCONNECTING;
-
- }
- tcp_input((struct mbuf *)NULL, sizeof(struct ip),so);
- } /* SS_ISFCONNECTING */
-#endif
- }
-
- /*
- * Now UDP sockets.
- * Incoming packets are sent straight away, they're not buffered.
- * Incoming UDP data isn't buffered either.
- */
- for (so = slirp->udb.so_next; so != &slirp->udb;
- so = so_next) {
- so_next = so->so_next;
-
- if (so->s != -1 && FD_ISSET(so->s, readfds)) {
- sorecvfrom(so);
+ /*
+ * See if anything has timed out
+ */
+ if (time_fasttimo && ((curtime - time_fasttimo) >= 2)) {
+ tcp_fasttimo(slirp);
+ time_fasttimo = 0;
+ }
+ if (do_slowtimo && ((curtime - last_slowtimo) >= 499)) {
+ ip_slowtimo(slirp);
+ tcp_slowtimo(slirp);
+ last_slowtimo = curtime;
+ }
+
+ /*
+ * Check sockets
+ */
+ if (!select_error) {
+ /*
+ * Check TCP sockets
+ */
+ for (so = slirp->tcb.so_next; so != &slirp->tcb;
+ so = so_next) {
+ so_next = so->so_next;
+
+ /*
+ * FD_ISSET is meaningless on these sockets
+ * (and they can crash the program)
+ */
+ if (so->so_state & SS_NOFDREF || so->s == -1) {
+ continue;
+ }
+
+ /*
+ * Check for URG data
+ * This will soread as well, so no need to
+ * test for readfds below if this succeeds
+ */
+ if (FD_ISSET(so->s, xfds)) {
+ sorecvoob(so);
+ }
+ /*
+ * Check sockets for reading
+ */
+ else if (FD_ISSET(so->s, readfds)) {
+ /*
+ * Check for incoming connections
+ */
+ if (so->so_state & SS_FACCEPTCONN) {
+ tcp_connect(so);
+ continue;
+ } /* else */
+ ret = soread(so);
+
+ /* Output it if we read something */
+ if (ret > 0) {
+ tcp_output(sototcpcb(so));
+ }
+ }
+
+ /*
+ * Check sockets for writing
+ */
+ if (FD_ISSET(so->s, writefds)) {
+ /*
+ * Check for non-blocking, still-connecting sockets
+ */
+ if (so->so_state & SS_ISFCONNECTING) {
+ /* Connected */
+ so->so_state &= ~SS_ISFCONNECTING;
+
+ ret = send(so->s, (const void *) &ret, 0, 0);
+ if (ret < 0) {
+ /* XXXXX Must fix, zero bytes is a NOP */
+ if (errno == EAGAIN || errno == EWOULDBLOCK ||
+ errno == EINPROGRESS || errno == ENOTCONN) {
+ continue;
+ }
+
+ /* else failed */
+ so->so_state &= SS_PERSISTENT_MASK;
+ so->so_state |= SS_NOFDREF;
}
- }
+ /* else so->so_state &= ~SS_ISFCONNECTING; */
+
+ /*
+ * Continue tcp_input
+ */
+ tcp_input((struct mbuf *)NULL, sizeof(struct ip), so);
+ /* continue; */
+ } else {
+ ret = sowrite(so);
+ }
+ /*
+ * XXXXX If we wrote something (a lot), there
+ * could be a need for a window update.
+ * In the worst case, the remote will send
+ * a window probe to get things going again
+ */
+ }
/*
- * Check incoming ICMP relies.
+ * Probe a still-connecting, non-blocking socket
+ * to check if it's still alive
*/
- for (so = slirp->icmp.so_next; so != &slirp->icmp;
- so = so_next) {
- so_next = so->so_next;
+#ifdef PROBE_CONN
+ if (so->so_state & SS_ISFCONNECTING) {
+ ret = qemu_recv(so->s, &ret, 0, 0);
+
+ if (ret < 0) {
+ /* XXX */
+ if (errno == EAGAIN || errno == EWOULDBLOCK ||
+ errno == EINPROGRESS || errno == ENOTCONN) {
+ continue; /* Still connecting, continue */
+ }
+
+ /* else failed */
+ so->so_state &= SS_PERSISTENT_MASK;
+ so->so_state |= SS_NOFDREF;
+
+ /* tcp_input will take care of it */
+ } else {
+ ret = send(so->s, &ret, 0, 0);
+ if (ret < 0) {
+ /* XXX */
+ if (errno == EAGAIN || errno == EWOULDBLOCK ||
+ errno == EINPROGRESS || errno == ENOTCONN) {
+ continue;
+ }
+ /* else failed */
+ so->so_state &= SS_PERSISTENT_MASK;
+ so->so_state |= SS_NOFDREF;
+ } else {
+ so->so_state &= ~SS_ISFCONNECTING;
+ }
- if (so->s != -1 && FD_ISSET(so->s, readfds)) {
- icmp_receive(so);
}
+ tcp_input((struct mbuf *)NULL, sizeof(struct ip), so);
+ } /* SS_ISFCONNECTING */
+#endif
+ }
+
+ /*
+ * Now UDP sockets.
+ * Incoming packets are sent straight away, they're not buffered.
+ * Incoming UDP data isn't buffered either.
+ */
+ for (so = slirp->udb.so_next; so != &slirp->udb;
+ so = so_next) {
+ so_next = so->so_next;
+
+ if (so->s != -1 && FD_ISSET(so->s, readfds)) {
+ sorecvfrom(so);
}
- }
+ }
+
+ /*
+ * Check incoming ICMP relies.
+ */
+ for (so = slirp->icmp.so_next; so != &slirp->icmp;
+ so = so_next) {
+ so_next = so->so_next;
+
+ if (so->s != -1 && FD_ISSET(so->s, readfds)) {
+ icmp_receive(so);
+ }
+ }
+ }
if_start(slirp);
}
- /* clear global file descriptor sets.
- * these reside on the stack in vl.c
- * so they're unusable if we're not in
- * slirp_select_fill or slirp_select_poll.
- */
- global_readfds = NULL;
- global_writefds = NULL;
- global_xfds = NULL;
+ /* clear global file descriptor sets.
+ * these reside on the stack in vl.c
+ * so they're unusable if we're not in
+ * slirp_select_fill or slirp_select_poll.
+ */
+ global_readfds = NULL;
+ global_writefds = NULL;
+ global_xfds = NULL;
}
static void arp_input(Slirp *slirp, const uint8_t *pkt, int pkt_len)
@@ -827,12 +839,12 @@ int slirp_add_exec(Slirp *slirp, int do_pty, const void *args,
ssize_t slirp_send(struct socket *so, const void *buf, size_t len, int flags)
{
- if (so->s == -1 && so->extra) {
- qemu_chr_fe_write(so->extra, buf, len);
- return len;
- }
+ if (so->s == -1 && so->extra) {
+ qemu_chr_fe_write(so->extra, buf, len);
+ return len;
+ }
- return send(so->s, buf, len, flags);
+ return send(so->s, buf, len, flags);
}
static struct socket *
@@ -852,18 +864,20 @@ slirp_find_ctl_socket(Slirp *slirp, struct in_addr guest_addr, int guest_port)
size_t slirp_socket_can_recv(Slirp *slirp, struct in_addr guest_addr,
int guest_port)
{
- struct iovec iov[2];
- struct socket *so;
+ struct iovec iov[2];
+ struct socket *so;
- so = slirp_find_ctl_socket(slirp, guest_addr, guest_port);
+ so = slirp_find_ctl_socket(slirp, guest_addr, guest_port);
- if (!so || so->so_state & SS_NOFDREF)
- return 0;
+ if (!so || so->so_state & SS_NOFDREF) {
+ return 0;
+ }
- if (!CONN_CANFRCV(so) || so->so_snd.sb_cc >= (so->so_snd.sb_datalen/2))
- return 0;
+ if (!CONN_CANFRCV(so) || so->so_snd.sb_cc >= (so->so_snd.sb_datalen/2)) {
+ return 0;
+ }
- return sopreprbuf(so, iov, NULL);
+ return sopreprbuf(so, iov, NULL);
}
void slirp_socket_recv(Slirp *slirp, struct in_addr guest_addr, int guest_port,
The slirp glue code uses tabs in some places. Since the next patch will modify the file, convert tabs to spaces and fix checkpatch.pl issues. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> --- slirp/slirp.c | 608 ++++++++++++++++++++++++++++++---------------------------- 1 file changed, 311 insertions(+), 297 deletions(-)