@@ -402,7 +402,9 @@ static void start_output(DBDMA_channel *ch, int key, uint32_t addr,
ch->io.dma_end = dbdma_end;
ch->io.is_dma_out = 1;
ch->processing = 1;
- ch->rw(&ch->io);
+ if (ch->rw) {
+ ch->rw(&ch->io);
+ }
}
static void start_input(DBDMA_channel *ch, int key, uint32_t addr,
@@ -425,7 +427,9 @@ static void start_input(DBDMA_channel *ch, int key, uint32_t addr,
ch->io.dma_end = dbdma_end;
ch->io.is_dma_out = 0;
ch->processing = 1;
- ch->rw(&ch->io);
+ if (ch->rw) {
+ ch->rw(&ch->io);
+ }
}
static void load_word(DBDMA_channel *ch, int key, uint32_t addr,
@@ -688,7 +692,7 @@ dbdma_control_write(DBDMA_channel *ch)
if (status & ACTIVE)
qemu_bh_schedule(dbdma_bh);
- if (status & FLUSH)
+ if ((status & FLUSH) && ch->flush)
ch->flush(&ch->io);
}
While trying to find the right channel number for the DBDMA emulation I stumbled across segmentation faults that were purely triggered by the guest. The guest should never have the possiblity to segfault us, so let's check all indirect function calls on a channel, so the code even works for channels that have not been reserved. Signed-off-by: Alexander Graf <agraf@suse.de> --- hw/mac_dbdma.c | 10 +++++++--- 1 files changed, 7 insertions(+), 3 deletions(-)