@@ -42,11 +42,6 @@
typedef struct SDLVoiceOut {
HWVoiceOut hw;
- size_t live;
-#if USE_SEMAPHORE
- size_t rpos;
-#endif
- size_t decr;
} SDLVoiceOut;
static struct SDLAudioState {
@@ -252,17 +247,13 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
SDLVoiceOut *sdl = opaque;
SDLAudioState *s = &glob_sdl;
HWVoiceOut *hw = &sdl->hw;
- size_t samples = len >> hw->info.shift;
if (s->exit) {
return;
}
- while (samples) {
- size_t to_mix, decr;
-
- /* dolog ("in callback samples=%d\n", samples); */
#if USE_SEMAPHORE
+ while (len) {
sdl_wait (s, "sdl_callback");
if (s->exit) {
return;
@@ -271,95 +262,66 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
if (sdl_lock (s, "sdl_callback")) {
return;
}
-
- if (audio_bug(__func__, sdl->live < 0 || sdl->live > hw->samples)) {
- dolog("sdl->live=%d hw->samples=%zu\n", sdl->live, hw->samples);
- return;
- }
-
- if (!sdl->live) {
- goto again;
- }
-#else
- if (s->exit || !sdl->live) {
- break;
- }
#endif
- /* dolog ("in callback live=%d\n", live); */
- to_mix = MIN (samples, sdl->live);
- decr = to_mix;
- while (to_mix) {
- size_t chunk = MIN(to_mix, hw->samples - hw->rpos);
- struct st_sample *src = hw->mix_buf + hw->rpos;
+ while (hw->pending_emul && len) {
+ size_t write_len;
+ ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul;
+ if (start < 0) {
+ start += hw->size_emul;
+ }
+ assert(start >= 0 && start < hw->size_emul);
- /* dolog ("in callback to_mix %d, chunk %d\n", to_mix, chunk); */
- hw->clip (buf, src, chunk);
-#if USE_SEMAPHORE
- sdl->rpos = (sdl->rpos + chunk) % hw->samples;
-#else
- hw->rpos = (hw->rpos + chunk) % hw->samples;
-#endif
- to_mix -= chunk;
- buf += chunk << hw->info.shift;
+ write_len = MIN(MIN(hw->pending_emul, len),
+ hw->size_emul - start);
+
+ memcpy(buf, hw->buf_emul + start, write_len);
+ hw->pending_emul -= write_len;
+ len -= write_len;
+ buf += write_len;
}
- samples -= decr;
- sdl->live -= decr;
- sdl->decr += decr;
#if USE_SEMAPHORE
- again:
if (sdl_unlock (s, "sdl_callback")) {
return;
}
-#endif
}
- /* dolog ("done len=%d\n", len); */
-
-#if (SDL_MAJOR_VERSION >= 2)
- /* SDL2 does not clear the remaining buffer for us, so do it on our own */
- if (samples) {
- memset(buf, 0, samples << hw->info.shift);
- }
-#endif
-}
-
-static size_t sdl_run_out(HWVoiceOut *hw, size_t live)
-{
- size_t decr;
- SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
- SDLAudioState *s = &glob_sdl;
-
- if (sdl_lock (s, "sdl_run_out")) {
- return 0;
- }
-
- if (sdl->decr > live) {
- ldebug ("sdl->decr %d live %d sdl->live %d\n",
- sdl->decr,
- live,
- sdl->live);
- }
-
- decr = MIN (sdl->decr, live);
- sdl->decr -= decr;
-
-#if USE_SEMAPHORE
- sdl->live = live - decr;
- hw->rpos = sdl->rpos;
#else
- sdl->live = live;
+ /* clear remaining buffer that we couldn't fill with data */
+ if (len) {
+ memset(buf, 0, len);
+ }
#endif
-
- if (sdl->live > 0) {
- sdl_unlock_and_post (s, "sdl_run_out");
- }
- else {
- sdl_unlock (s, "sdl_run_out");
- }
- return decr;
}
+#define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, fail, unlock) \
+ static ret_type glue(sdl_, name)args_decl \
+ { \
+ SDLAudioState *s = &glob_sdl; \
+ ret_type ret; \
+ \
+ if (sdl_lock(s, "sdl_" #name)) { \
+ fail; \
+ return 0; /* implicitly casts to NULL */ \
+ } \
+ \
+ ret = glue(audio_generic_, name)args; \
+ \
+ unlock(s, "sdl_" #name); \
+ return ret; \
+ }
+
+SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size),
+ (hw, size), *size = 0, sdl_unlock)
+SDL_WRAPPER_FUNC(put_buffer_out_nowrite, size_t,
+ (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size),
+ /*nothing*/, sdl_unlock_and_post)
+SDL_WRAPPER_FUNC(write, size_t,
+ (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size),
+ /* nothing */, sdl_unlock_and_post)
+
+#undef SDL_WRAPPER_FUNC
+
static void sdl_fini_out (HWVoiceOut *hw)
{
(void) hw;
@@ -476,7 +438,9 @@ static void sdl_audio_fini (void *opaque)
static struct audio_pcm_ops sdl_pcm_ops = {
.init_out = sdl_init_out,
.fini_out = sdl_fini_out,
- .run_out = sdl_run_out,
+ .write = sdl_write,
+ .get_buffer_out = sdl_get_buffer_out,
+ .put_buffer_out = sdl_put_buffer_out_nowrite,
.ctl_out = sdl_ctl_out,
};
SDL2 is still a big mess, but it's probably not worse than the current version. Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> --- audio/sdlaudio.c | 136 +++++++++++++++++------------------------------ 1 file changed, 50 insertions(+), 86 deletions(-)