Message ID | 48C972BB.6050500@am.sony.com |
---|---|
State | New |
Delegated to: | Yuji Mano |
Headers | show |
Yuji Mano wrote: > This removes no longer used lock and pad struct members from the workload queue > header structure. > > Signed-off-by: Yuji Mano <yuji.mano@am.sony.com> Acked-by: Kazunori Asayama <asayama@sm.sony.co.jp> > > --- > include/common/mars/mars_workload_types.h | 2 -- > 1 file changed, 2 deletions(-) >
--- a/include/common/mars/mars_workload_types.h +++ b/include/common/mars/mars_workload_types.h @@ -85,8 +85,6 @@ struct mars_workload_context { /* 128 byte workload queue header structure */ struct mars_workload_queue_header { - uint32_t lock; - uint32_t pad; uint64_t queue_ea; uint64_t context_ea; uint8_t flag;
This removes no longer used lock and pad struct members from the workload queue header structure. Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>