Message ID | 20231023113047.2572137-1-marcandre.lureau@redhat.com |
---|---|
Headers | show |
Series | Make Pixman an optional dependency | expand |
On Mon, Oct 23, 2023 at 03:30:27PM +0400, marcandre.lureau@redhat.com wrote: > From: Marc-André Lureau <marcandre.lureau@redhat.com> > > Hi, > > QEMU system emulators can be made to compile and work without Pixman. > > Only a few devices and options actually require it (VNC, Gtk, Spice for ex) and > will have to be compiled out. > > However, most of QEMU graphics-related code is based on pixman_image_t and > format. If we want to provide mostly compatible QEMU machines with or without > Pixman, all we need to do is to have a small compatibility header with just the > bare minimum for those types (see "ui: add pixman-compat.h"). There are a > limited number of operations related to geometry that are slightly better > implemented in QEMU (without Pixman, see "virtio-gpu: replace PIXMAN for > region/rect test"). > > Without this simple compatibility header approach, QEMU at runtime becomes a > very different emulator (without graphics device/board, display etc) and full of > "if PIXMAN" conditions in the code. This is a much worse outcome imho, compared > to this small header maintainance and compatibility story. > > Fixes: > https://gitlab.com/qemu-project/qemu/-/issues/1172 virtio things: Acked-by: Michael S. Tsirkin <mst@redhat.com> > v5: > - fixed "vl: move display early init before default devices" patch > > v4: > - added "vl: move display early init before default devices" patch > - code style fixes > - a-b from Zoltan > > v3: > - improve transient meson condition in first patch (Paolo) > - use muxed console as fallback by default (Paolo) > - make pixman-compat.h closer to original API > - keep "x-pixman" property for sm501 (Zoltan) > > Marc-André Lureau (19): > build-sys: add a "pixman" feature > ui: compile out some qemu-pixman functions when !PIXMAN > ui: add pixman-compat.h > vl: move display early init before default devices > ui/console: allow to override the default VC > ui/vc: console-vc requires PIXMAN > qmp/hmp: disable screendump if PIXMAN is missing > virtio-gpu: replace PIXMAN for region/rect test > ui/console: when PIXMAN is unavailable, don't draw placeholder msg > vhost-user-gpu: skip VHOST_USER_GPU_UPDATE when !PIXMAN > ui/gl: opengl doesn't require PIXMAN > ui/vnc: VNC requires PIXMAN > ui/spice: SPICE/QXL requires PIXMAN > ui/gtk: -display gtk requires PIXMAN > ui/dbus: do not require PIXMAN > arm/kconfig: XLNX_ZYNQMP_ARM depends on PIXMAN > hw/sm501: allow compiling without PIXMAN > hw/display: make ATI_VGA depend on PIXMAN > build-sys: make pixman actually optional > > configs/devices/mips64el-softmmu/default.mak | 2 +- > meson.build | 25 ++- > qapi/ui.json | 3 +- > include/ui/console.h | 2 + > include/ui/pixman-compat.h | 195 +++++++++++++++++++ > include/ui/qemu-pixman.h | 11 +- > include/ui/rect.h | 59 ++++++ > hw/display/sm501.c | 59 ++++-- > hw/display/vhost-user-gpu.c | 2 + > hw/display/virtio-gpu.c | 30 ++- > system/vl.c | 68 ++++--- > ui/console-vc-stubs.c | 33 ++++ > ui/console.c | 19 ++ > ui/dbus-listener.c | 90 ++++++--- > ui/qemu-pixman.c | 6 + > ui/ui-hmp-cmds.c | 2 + > ui/ui-qmp-cmds.c | 2 + > Kconfig.host | 3 + > hmp-commands.hx | 2 + > hw/arm/Kconfig | 3 +- > hw/display/Kconfig | 9 +- > hw/display/meson.build | 4 +- > meson_options.txt | 2 + > scripts/meson-buildoptions.sh | 3 + > ui/meson.build | 24 +-- > 25 files changed, 541 insertions(+), 117 deletions(-) > create mode 100644 include/ui/pixman-compat.h > create mode 100644 include/ui/rect.h > create mode 100644 ui/console-vc-stubs.c > > -- > 2.41.0
Hi On Mon, Oct 23, 2023 at 5:49 PM <marcandre.lureau@redhat.com> wrote: > > From: Marc-André Lureau <marcandre.lureau@redhat.com> > > Hi, > > QEMU system emulators can be made to compile and work without Pixman. > > Only a few devices and options actually require it (VNC, Gtk, Spice for ex) and > will have to be compiled out. > > However, most of QEMU graphics-related code is based on pixman_image_t and > format. If we want to provide mostly compatible QEMU machines with or without > Pixman, all we need to do is to have a small compatibility header with just the > bare minimum for those types (see "ui: add pixman-compat.h"). There are a > limited number of operations related to geometry that are slightly better > implemented in QEMU (without Pixman, see "virtio-gpu: replace PIXMAN for > region/rect test"). > > Without this simple compatibility header approach, QEMU at runtime becomes a > very different emulator (without graphics device/board, display etc) and full of > "if PIXMAN" conditions in the code. This is a much worse outcome imho, compared > to this small header maintainance and compatibility story. > > Fixes: > https://gitlab.com/qemu-project/qemu/-/issues/1172 Before I send v6 with minor changes, do we have a consensus on the approach using the small pixman-compat.h header to keep 99% compatibility with a qemu compiled with pixman and minimal changes? thanks > v5: > - fixed "vl: move display early init before default devices" patch > > v4: > - added "vl: move display early init before default devices" patch > - code style fixes > - a-b from Zoltan > > v3: > - improve transient meson condition in first patch (Paolo) > - use muxed console as fallback by default (Paolo) > - make pixman-compat.h closer to original API > - keep "x-pixman" property for sm501 (Zoltan) > > Marc-André Lureau (19): > build-sys: add a "pixman" feature > ui: compile out some qemu-pixman functions when !PIXMAN > ui: add pixman-compat.h > vl: move display early init before default devices > ui/console: allow to override the default VC > ui/vc: console-vc requires PIXMAN > qmp/hmp: disable screendump if PIXMAN is missing > virtio-gpu: replace PIXMAN for region/rect test > ui/console: when PIXMAN is unavailable, don't draw placeholder msg > vhost-user-gpu: skip VHOST_USER_GPU_UPDATE when !PIXMAN > ui/gl: opengl doesn't require PIXMAN > ui/vnc: VNC requires PIXMAN > ui/spice: SPICE/QXL requires PIXMAN > ui/gtk: -display gtk requires PIXMAN > ui/dbus: do not require PIXMAN > arm/kconfig: XLNX_ZYNQMP_ARM depends on PIXMAN > hw/sm501: allow compiling without PIXMAN > hw/display: make ATI_VGA depend on PIXMAN > build-sys: make pixman actually optional > > configs/devices/mips64el-softmmu/default.mak | 2 +- > meson.build | 25 ++- > qapi/ui.json | 3 +- > include/ui/console.h | 2 + > include/ui/pixman-compat.h | 195 +++++++++++++++++++ > include/ui/qemu-pixman.h | 11 +- > include/ui/rect.h | 59 ++++++ > hw/display/sm501.c | 59 ++++-- > hw/display/vhost-user-gpu.c | 2 + > hw/display/virtio-gpu.c | 30 ++- > system/vl.c | 68 ++++--- > ui/console-vc-stubs.c | 33 ++++ > ui/console.c | 19 ++ > ui/dbus-listener.c | 90 ++++++--- > ui/qemu-pixman.c | 6 + > ui/ui-hmp-cmds.c | 2 + > ui/ui-qmp-cmds.c | 2 + > Kconfig.host | 3 + > hmp-commands.hx | 2 + > hw/arm/Kconfig | 3 +- > hw/display/Kconfig | 9 +- > hw/display/meson.build | 4 +- > meson_options.txt | 2 + > scripts/meson-buildoptions.sh | 3 + > ui/meson.build | 24 +-- > 25 files changed, 541 insertions(+), 117 deletions(-) > create mode 100644 include/ui/pixman-compat.h > create mode 100644 include/ui/rect.h > create mode 100644 ui/console-vc-stubs.c > > -- > 2.41.0 > >
On 24/10/2023 14.01, Marc-André Lureau wrote: > Hi > > On Mon, Oct 23, 2023 at 5:49 PM <marcandre.lureau@redhat.com> wrote: >> >> From: Marc-André Lureau <marcandre.lureau@redhat.com> >> >> Hi, >> >> QEMU system emulators can be made to compile and work without Pixman. >> >> Only a few devices and options actually require it (VNC, Gtk, Spice for ex) and >> will have to be compiled out. >> >> However, most of QEMU graphics-related code is based on pixman_image_t and >> format. If we want to provide mostly compatible QEMU machines with or without >> Pixman, all we need to do is to have a small compatibility header with just the >> bare minimum for those types (see "ui: add pixman-compat.h"). There are a >> limited number of operations related to geometry that are slightly better >> implemented in QEMU (without Pixman, see "virtio-gpu: replace PIXMAN for >> region/rect test"). >> >> Without this simple compatibility header approach, QEMU at runtime becomes a >> very different emulator (without graphics device/board, display etc) and full of >> "if PIXMAN" conditions in the code. This is a much worse outcome imho, compared >> to this small header maintainance and compatibility story. >> >> Fixes: >> https://gitlab.com/qemu-project/qemu/-/issues/1172 > > Before I send v6 with minor changes, do we have a consensus on the > approach using the small pixman-compat.h header to keep 99% > compatibility with a qemu compiled with pixman and minimal changes? It looks reasonable to me - at least for a first step, since it's not a very huge change. We still can change it easily later if we reconsider, I guess. Thomas
From: Marc-André Lureau <marcandre.lureau@redhat.com> Hi, QEMU system emulators can be made to compile and work without Pixman. Only a few devices and options actually require it (VNC, Gtk, Spice for ex) and will have to be compiled out. However, most of QEMU graphics-related code is based on pixman_image_t and format. If we want to provide mostly compatible QEMU machines with or without Pixman, all we need to do is to have a small compatibility header with just the bare minimum for those types (see "ui: add pixman-compat.h"). There are a limited number of operations related to geometry that are slightly better implemented in QEMU (without Pixman, see "virtio-gpu: replace PIXMAN for region/rect test"). Without this simple compatibility header approach, QEMU at runtime becomes a very different emulator (without graphics device/board, display etc) and full of "if PIXMAN" conditions in the code. This is a much worse outcome imho, compared to this small header maintainance and compatibility story. Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1172 v5: - fixed "vl: move display early init before default devices" patch v4: - added "vl: move display early init before default devices" patch - code style fixes - a-b from Zoltan v3: - improve transient meson condition in first patch (Paolo) - use muxed console as fallback by default (Paolo) - make pixman-compat.h closer to original API - keep "x-pixman" property for sm501 (Zoltan) Marc-André Lureau (19): build-sys: add a "pixman" feature ui: compile out some qemu-pixman functions when !PIXMAN ui: add pixman-compat.h vl: move display early init before default devices ui/console: allow to override the default VC ui/vc: console-vc requires PIXMAN qmp/hmp: disable screendump if PIXMAN is missing virtio-gpu: replace PIXMAN for region/rect test ui/console: when PIXMAN is unavailable, don't draw placeholder msg vhost-user-gpu: skip VHOST_USER_GPU_UPDATE when !PIXMAN ui/gl: opengl doesn't require PIXMAN ui/vnc: VNC requires PIXMAN ui/spice: SPICE/QXL requires PIXMAN ui/gtk: -display gtk requires PIXMAN ui/dbus: do not require PIXMAN arm/kconfig: XLNX_ZYNQMP_ARM depends on PIXMAN hw/sm501: allow compiling without PIXMAN hw/display: make ATI_VGA depend on PIXMAN build-sys: make pixman actually optional configs/devices/mips64el-softmmu/default.mak | 2 +- meson.build | 25 ++- qapi/ui.json | 3 +- include/ui/console.h | 2 + include/ui/pixman-compat.h | 195 +++++++++++++++++++ include/ui/qemu-pixman.h | 11 +- include/ui/rect.h | 59 ++++++ hw/display/sm501.c | 59 ++++-- hw/display/vhost-user-gpu.c | 2 + hw/display/virtio-gpu.c | 30 ++- system/vl.c | 68 ++++--- ui/console-vc-stubs.c | 33 ++++ ui/console.c | 19 ++ ui/dbus-listener.c | 90 ++++++--- ui/qemu-pixman.c | 6 + ui/ui-hmp-cmds.c | 2 + ui/ui-qmp-cmds.c | 2 + Kconfig.host | 3 + hmp-commands.hx | 2 + hw/arm/Kconfig | 3 +- hw/display/Kconfig | 9 +- hw/display/meson.build | 4 +- meson_options.txt | 2 + scripts/meson-buildoptions.sh | 3 + ui/meson.build | 24 +-- 25 files changed, 541 insertions(+), 117 deletions(-) create mode 100644 include/ui/pixman-compat.h create mode 100644 include/ui/rect.h create mode 100644 ui/console-vc-stubs.c