diff mbox series

[SRU,F,2/2] drm/vmwgfx: Fix shader stage validation

Message ID 20240920065711.8902-3-koichiro.den@canonical.com
State New
Headers show
Series CVE-2022-36402 | expand

Commit Message

Koichiro Den Sept. 20, 2024, 6:57 a.m. UTC
From: Zack Rusin <zackr@vmware.com>

For multiple commands the driver was not correctly validating the shader
stages resulting in possible kernel oopses. The validation code was only.
if ever, checking the upper bound on the shader stages but never a lower
bound (valid shader stages start at 1 not 0).

Fixes kernel oopses ending up in vmw_binding_add, e.g.:
Oops: 0000 [#1] PREEMPT SMP PTI
CPU: 1 PID: 2443 Comm: testcase Not tainted 6.3.0-rc4-vmwgfx #1
Hardware name: VMware, Inc. VMware Virtual Platform/440BX Desktop Reference Platform, BIOS 6.00 11/12/2020
RIP: 0010:vmw_binding_add+0x4c/0x140 [vmwgfx]
Code: 7e 30 49 83 ff 0e 0f 87 ea 00 00 00 4b 8d 04 7f 89 d2 89 cb 48 c1 e0 03 4c 8b b0 40 3d 93 c0 48 8b 80 48 3d 93 c0 49 0f af de <48> 03 1c d0 4c 01 e3 49 8>
RSP: 0018:ffffb8014416b968 EFLAGS: 00010206
RAX: ffffffffc0933ec0 RBX: 0000000000000000 RCX: 0000000000000000
RDX: 00000000ffffffff RSI: ffffb8014416b9c0 RDI: ffffb8014316f000
RBP: ffffb8014416b998 R08: 0000000000000003 R09: 746f6c735f726564
R10: ffffffffaaf2bda0 R11: 732e676e69646e69 R12: ffffb8014316f000
R13: ffffb8014416b9c0 R14: 0000000000000040 R15: 0000000000000006
FS:  00007fba8c0af740(0000) GS:ffff8a1277c80000(0000) knlGS:0000000000000000
CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 00000007c0933eb8 CR3: 0000000118244001 CR4: 00000000003706e0
Call Trace:
 <TASK>
 vmw_view_bindings_add+0xf5/0x1b0 [vmwgfx]
 ? ___drm_dbg+0x8a/0xb0 [drm]
 vmw_cmd_dx_set_shader_res+0x8f/0xc0 [vmwgfx]
 vmw_execbuf_process+0x590/0x1360 [vmwgfx]
 vmw_execbuf_ioctl+0x173/0x370 [vmwgfx]
 ? __drm_dev_dbg+0xb4/0xe0 [drm]
 ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx]
 drm_ioctl_kernel+0xbc/0x160 [drm]
 drm_ioctl+0x2d2/0x580 [drm]
 ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx]
 ? do_fault+0x1a6/0x420
 vmw_generic_ioctl+0xbd/0x180 [vmwgfx]
 vmw_unlocked_ioctl+0x19/0x20 [vmwgfx]
 __x64_sys_ioctl+0x96/0xd0
 do_syscall_64+0x5d/0x90
 ? handle_mm_fault+0xe4/0x2f0
 ? debug_smp_processor_id+0x1b/0x30
 ? fpregs_assert_state_consistent+0x2e/0x50
 ? exit_to_user_mode_prepare+0x40/0x180
 ? irqentry_exit_to_user_mode+0xd/0x20
 ? irqentry_exit+0x3f/0x50
 ? exc_page_fault+0x8b/0x180
 entry_SYSCALL_64_after_hwframe+0x72/0xdc

Signed-off-by: Zack Rusin <zackr@vmware.com>
Cc: security@openanolis.org
Reported-by: Ziming Zhang <ezrakiez@gmail.com>
Testcase-found-by: Niels De Graef <ndegraef@redhat.com>
Fixes: d80efd5cb3de ("drm/vmwgfx: Initial DX support")
Cc: <stable@vger.kernel.org> # v4.3+
Reviewed-by: Maaz Mombasawala<mombasawalam@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230616190934.54828-1-zack@kde.org
(backported from commit 14abdfae508228a7307f7491b5c4215ae70c6542)
[koichiroden: Adjusted context due to missing commits:
 c593197b6ece ("drm/vmwgfx: Fix fencing on SVGAv3")
 d2e90ab3744f ("drm/vmwgfx: Support SM5 shader type in command buffer")]
CVE-2022-36402
Signed-off-by: Koichiro Den <koichiro.den@canonical.com>
---
 drivers/gpu/drm/vmwgfx/vmwgfx_drv.h     | 11 +++++++++++
 drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 24 ++++++++++++------------
 2 files changed, 23 insertions(+), 12 deletions(-)
diff mbox series

Patch

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index e65cba552e05..b8906f8357ee 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -1522,4 +1522,15 @@  static inline void vmw_mmio_write(u32 value, u32 *addr)
 {
 	WRITE_ONCE(*addr, value);
 }
+
+static inline bool vmw_shadertype_is_valid(enum vmw_sm_type shader_model,
+					   u32 shader_type)
+{
+	SVGA3dShaderType max_allowed = SVGA3D_SHADERTYPE_PREDX_MAX;
+
+	if (shader_model >= VMW_SM_4)
+		max_allowed = SVGA3D_SHADERTYPE_DX10_MAX;
+	return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed;
+}
+
 #endif
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 6f0c060a8726..69998c51ee0b 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1996,7 +1996,7 @@  static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
 
 	cmd = container_of(header, typeof(*cmd), header);
 
-	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
+	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
 		VMW_DEBUG_USER("Illegal shader type %u.\n",
 			       (unsigned int) cmd->body.type);
 		return -EINVAL;
@@ -2133,6 +2133,14 @@  vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
 	if (unlikely(ret != 0))
 		return ret;
 
+	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
+	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
+		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
+			       (unsigned int) cmd->body.type,
+			       (unsigned int) cmd->body.slot);
+		return -EINVAL;
+	}
+
 	binding.bi.ctx = ctx_node->ctx;
 	binding.bi.res = res;
 	binding.bi.bt = vmw_ctx_binding_cb;
@@ -2141,14 +2149,6 @@  vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
 	binding.size = cmd->body.sizeInBytes;
 	binding.slot = cmd->body.slot;
 
-	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
-	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
-		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
-			       (unsigned int) cmd->body.type,
-			       (unsigned int) binding.slot);
-		return -EINVAL;
-	}
-
 	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
 			binding.slot);
 
@@ -2169,12 +2169,13 @@  static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
 {
 	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
 		container_of(header, typeof(*cmd), header);
+
 	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
 		sizeof(SVGA3dShaderResourceViewId);
 
 	if ((u64) cmd->body.startView + (u64) num_sr_view >
 	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
-	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
+	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
 		VMW_DEBUG_USER("Invalid shader binding.\n");
 		return -EINVAL;
 	}
@@ -2208,8 +2209,7 @@  static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
 
 	cmd = container_of(header, typeof(*cmd), header);
 
-	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
-	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
+	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
 		VMW_DEBUG_USER("Illegal shader type %u.\n",
 			       (unsigned int) cmd->body.type);
 		return -EINVAL;