diff mbox series

[v8,4/9] usb: common: add define of usb_speed_string()

Message ID 1602659313-15391-5-git-send-email-chunfeng.yun@mediatek.com
State Accepted
Commit d92e866f6008fdd6483735c6fd1ed95c8fdc87b1
Delegated to: Marek Vasut
Headers show
Series Add support MediaTek USB3 DRD driver | expand

Commit Message

Chunfeng Yun (云春峰) Oct. 14, 2020, 7:08 a.m. UTC
There is only declaration of usb_speed_string(), but no definition,
so add it to avoid build error when call it.

Signed-off-by: Chunfeng Yun <chunfeng.yun@mediatek.com>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
---
v8: add Reviewed-by Bin

v7: no changes

v6: modify commit message suggested by Roger

v5: no changes

v4: new patch
---
 drivers/usb/common/common.c | 7 +++++++
 include/linux/usb/ch9.h     | 4 ----
 2 files changed, 7 insertions(+), 4 deletions(-)
diff mbox series

Patch

diff --git a/drivers/usb/common/common.c b/drivers/usb/common/common.c
index 76f5a9ce60..5e5c3c3e3d 100644
--- a/drivers/usb/common/common.c
+++ b/drivers/usb/common/common.c
@@ -49,6 +49,13 @@  static const char *const speed_names[] = {
 	[USB_SPEED_SUPER_PLUS] = "super-speed-plus",
 };
 
+const char *usb_speed_string(enum usb_device_speed speed)
+{
+	if (speed < 0 || speed >= ARRAY_SIZE(speed_names))
+		speed = USB_SPEED_UNKNOWN;
+	return speed_names[speed];
+}
+
 enum usb_device_speed usb_get_maximum_speed(ofnode node)
 {
 	const char *max_speed;
diff --git a/include/linux/usb/ch9.h b/include/linux/usb/ch9.h
index 7d225ee9cb..a8fa5d7449 100644
--- a/include/linux/usb/ch9.h
+++ b/include/linux/usb/ch9.h
@@ -959,8 +959,6 @@  enum usb_device_speed {
 	USB_SPEED_SUPER_PLUS,			/* usb 3.1 */
 };
 
-#ifdef __KERNEL__
-
 /**
  * usb_speed_string() - Returns human readable-name of the speed.
  * @speed: The speed to return human-readable name for.  If it's not
@@ -969,8 +967,6 @@  enum usb_device_speed {
  */
 extern const char *usb_speed_string(enum usb_device_speed speed);
 
-#endif
-
 enum usb_device_state {
 	/* NOTATTACHED isn't in the USB spec, and this state acts
 	 * the same as ATTACHED ... but it's clearer this way.