@@ -371,6 +371,8 @@ static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
#define MULHWU XO31( 11)
#define DIVW XO31(491)
#define DIVWU XO31(459)
+#define MODSW XO31(779)
+#define MODUW XO31(267)
#define CMP XO31( 0)
#define CMPL XO31( 32)
#define LHBRX XO31(790)
@@ -403,6 +405,8 @@ static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
#define MULHDU XO31( 9)
#define DIVD XO31(489)
#define DIVDU XO31(457)
+#define MODSD XO31(777)
+#define MODUD XO31(265)
#define LBZX XO31( 87)
#define LHZX XO31(279)
@@ -2806,6 +2810,14 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,
tcg_out32(s, DIVWU | TAB(args[0], args[1], args[2]));
break;
+ case INDEX_op_rem_i32:
+ tcg_out32(s, MODSW | TAB(args[0], args[1], args[2]));
+ break;
+
+ case INDEX_op_remu_i32:
+ tcg_out32(s, MODUW | TAB(args[0], args[1], args[2]));
+ break;
+
case INDEX_op_shl_i32:
if (const_args[2]) {
/* Limit immediate shift count lest we create an illegal insn. */
@@ -2947,6 +2959,12 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,
case INDEX_op_divu_i64:
tcg_out32(s, DIVDU | TAB(args[0], args[1], args[2]));
break;
+ case INDEX_op_rem_i64:
+ tcg_out32(s, MODSD | TAB(args[0], args[1], args[2]));
+ break;
+ case INDEX_op_remu_i64:
+ tcg_out32(s, MODUD | TAB(args[0], args[1], args[2]));
+ break;
case INDEX_op_qemu_ld_i32:
tcg_out_qemu_ld(s, args, false);
@@ -3722,6 +3740,8 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
case INDEX_op_div_i32:
case INDEX_op_divu_i32:
+ case INDEX_op_rem_i32:
+ case INDEX_op_remu_i32:
case INDEX_op_nand_i32:
case INDEX_op_nor_i32:
case INDEX_op_muluh_i32:
@@ -3732,6 +3752,8 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
case INDEX_op_nor_i64:
case INDEX_op_div_i64:
case INDEX_op_divu_i64:
+ case INDEX_op_rem_i64:
+ case INDEX_op_remu_i64:
case INDEX_op_mulsh_i64:
case INDEX_op_muluh_i64:
return C_O1_I2(r, r, r);
@@ -83,7 +83,7 @@ extern bool have_vsx;
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
-#define TCG_TARGET_HAS_rem_i32 0
+#define TCG_TARGET_HAS_rem_i32 have_isa_3_00
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
@@ -117,7 +117,7 @@ extern bool have_vsx;
#define TCG_TARGET_HAS_extrl_i64_i32 0
#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_HAS_div_i64 1
-#define TCG_TARGET_HAS_rem_i64 0
+#define TCG_TARGET_HAS_rem_i64 have_isa_3_00
#define TCG_TARGET_HAS_rot_i64 1
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
Power ISA v3.0 introduced mod[su][wd] insns that can be used to implement rem[u]_i{32,64}. Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br> --- tcg/ppc/tcg-target.c.inc | 22 ++++++++++++++++++++++ tcg/ppc/tcg-target.h | 4 ++-- 2 files changed, 24 insertions(+), 2 deletions(-)