@@ -443,6 +443,7 @@ VEXTRACTQM 000100 ..... 01100 ..... 11001000010 @VX_tb
## Vector Multiply-Sum Instructions
VMSUMCUD 000100 ..... ..... ..... ..... 010111 @VA
+VMSUMUDM 000100 ..... ..... ..... ..... 100011 @VA
# VSX Load/Store Instructions
@@ -2081,6 +2081,40 @@ static bool trans_VPEXTD(DisasContext *ctx, arg_VX *a)
return true;
}
+static bool trans_VMSUMUDM(DisasContext *ctx, arg_VA *a)
+{
+ TCGv_i64 rl, rh, src1, src2;
+ int dw;
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA300);
+ REQUIRE_VECTOR(ctx);
+
+ rh = tcg_temp_new_i64();
+ rl = tcg_temp_new_i64();
+ src1 = tcg_temp_new_i64();
+ src2 = tcg_temp_new_i64();
+
+ get_avr64(rl, a->rc, false);
+ get_avr64(rh, a->rc, true);
+
+ for (dw = 0; dw < 2; dw++) {
+ get_avr64(src1, a->vra, dw);
+ get_avr64(src2, a->vrb, dw);
+ tcg_gen_mulu2_i64(src1, src2, src1, src2);
+ tcg_gen_add2_i64(rl, rh, rl, rh, src1, src2);
+ }
+
+ set_avr64(a->vrt, rl, false);
+ set_avr64(a->vrt, rh, true);
+
+ tcg_temp_free_i64(rl);
+ tcg_temp_free_i64(rh);
+ tcg_temp_free_i64(src1);
+ tcg_temp_free_i64(src2);
+
+ return true;
+}
+
static bool trans_VMSUMCUD(DisasContext *ctx, arg_VA *a)
{
TCGv_i64 tmp0, tmp1, prod1h, prod1l, prod0h, prod0l, zero;