@@ -334,3 +334,5 @@ DSCRIQ 111111 ..... ..... ...... 001100010 . @Z22_tap_sh_rc
## Vector Bit Manipulation Instruction
VCFUGED 000100 ..... ..... ..... 10101001101 @VX
+VCLZDM 000100 ..... ..... ..... 11110000100 @VX
+VCTZDM 000100 ..... ..... ..... 11111000100 @VX
@@ -414,8 +414,7 @@ static bool trans_CFUGED(DisasContext *ctx, arg_X *a)
return true;
}
-#if defined(TARGET_PPC64)
-static void do_cntzdm(TCGv_i64 dst, TCGv_i64 src, TCGv_i64 mask, bool trail)
+static void do_cntzdm(TCGv_i64 dst, TCGv_i64 src, TCGv_i64 mask, int64_t trail)
{
TCGv_i64 tmp;
TCGLabel *l1;
@@ -444,7 +443,6 @@ static void do_cntzdm(TCGv_i64 dst, TCGv_i64 src, TCGv_i64 mask, bool trail)
tcg_gen_mov_i64(dst, tmp);
}
-#endif
static bool trans_CNTLZDM(DisasContext *ctx, arg_X *a)
{
@@ -1575,6 +1575,38 @@ static bool trans_VCFUGED(DisasContext *ctx, arg_VX *a)
return true;
}
+static bool trans_VCLZDM(DisasContext *ctx, arg_VX *a)
+{
+ static const GVecGen3i g = {
+ .fni8 = do_cntzdm,
+ .vece = MO_64,
+ };
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA310);
+ REQUIRE_VECTOR(ctx);
+
+ tcg_gen_gvec_3i(avr_full_offset(a->vrt), avr_full_offset(a->vra),
+ avr_full_offset(a->vrb), 16, 16, false, &g);
+
+ return true;
+}
+
+static bool trans_VCTZDM(DisasContext *ctx, arg_VX *a)
+{
+ static const GVecGen3i g = {
+ .fni8 = do_cntzdm,
+ .vece = MO_64,
+ };
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA310);
+ REQUIRE_VECTOR(ctx);
+
+ tcg_gen_gvec_3i(avr_full_offset(a->vrt), avr_full_offset(a->vra),
+ avr_full_offset(a->vrb), 16, 16, true, &g);
+
+ return true;
+}
+
#undef GEN_VR_LDX
#undef GEN_VR_STX
#undef GEN_VR_LVE