@@ -323,6 +323,7 @@ void qemu_console_copy(QemuConsole *con, int src_x, int src_y,
int dst_x, int dst_y, int w, int h);
DisplaySurface *qemu_console_surface(QemuConsole *con);
DisplayState *qemu_console_displaystate(QemuConsole *console);
+int get_console_index(const char *name);
/* sdl.c */
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
@@ -801,6 +801,10 @@ QemuCocoaView *cocoaView;
- (void)toggleFullScreen:(id)sender;
- (void)showQEMUDoc:(id)sender;
- (void)showQEMUTec:(id)sender;
+- (void)displayVGA:(id)sender;
+- (void)displayMonitor:(id)sender;
+- (void)displayParallel:(id)sender;
+- (void)displaySerial:(id)sender;
@end
@implementation QemuCocoaAppController
@@ -943,6 +947,32 @@ QemuCocoaView *cocoaView;
[[NSWorkspace sharedWorkspace] openFile:[NSString stringWithFormat:@"%@/../doc/qemu/qemu-tech.html",
[[NSBundle mainBundle] resourcePath]] withApplication:@"Help Viewer"];
}
+
+/* Displays the VGA screen */
+- (void)displayVGA:(id)sender
+{
+ console_select(get_console_index("graphic"));
+}
+
+/* Displays the QEMU Monitor screen */
+- (void)displayMonitor:(id)sender
+{
+ //console_select(1);
+ console_select(get_console_index("monitor"));
+}
+
+/* Displays the serial port screen */
+- (void)displaySerial:(id)sender
+{
+ console_select(get_console_index("serial"));
+}
+
+/* Displays the parallel port screen */
+- (void)displayParallel:(id)sender
+{
+ console_select(get_console_index("parallel"));
+}
+
@end
@@ -1003,13 +1033,6 @@ int main (int argc, const char * argv[]) {
[[NSApp mainMenu] addItem:menuItem];
[NSApp performSelector:@selector(setAppleMenu:) withObject:menu]; // Workaround (this method is private since 10.4+)
- // View menu
- menu = [[NSMenu alloc] initWithTitle:@"View"];
- [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Enter Fullscreen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"] autorelease]]; // Fullscreen
- menuItem = [[[NSMenuItem alloc] initWithTitle:@"View" action:nil keyEquivalent:@""] autorelease];
- [menuItem setSubmenu:menu];
- [[NSApp mainMenu] addItem:menuItem];
-
// Window menu
menu = [[NSMenu alloc] initWithTitle:@"Window"];
[menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"] autorelease]]; // Miniaturize
@@ -1116,6 +1139,27 @@ static const DisplayChangeListenerOps dcl_ops = {
.dpy_refresh = cocoa_refresh,
};
+// Creates the view menu
+static void create_view_menu()
+{
+ NSMenu * menu;
+ NSMenuItem * menuItem;
+ menu = [[NSMenu alloc] initWithTitle:@"View"];
+ [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Enter Fullscreen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"] autorelease]]; // Fullscreen
+ [menu addItem:[NSMenuItem separatorItem]]; //Separator
+ if(get_console_index("graphic") != -1)
+ [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"VGA" action:@selector(displayVGA:) keyEquivalent:@""] autorelease]]; // VGA
+ if(get_console_index("monitor") != -1)
+ [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"QEMU Monitor" action:@selector(displayMonitor:) keyEquivalent:@""] autorelease]]; // QEMU Monitor
+ if (get_console_index("serial") != -1)
+ [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Serial" action:@selector(displaySerial:) keyEquivalent:@""] autorelease]]; // Serial
+ if(get_console_index("parallel") != -1)
+ [menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Parallel" action:@selector(displayParallel:) keyEquivalent:@""] autorelease]]; // Parallel
+ menuItem = [[[NSMenuItem alloc] initWithTitle:@"View" action:nil keyEquivalent:@""] autorelease];
+ [menuItem setSubmenu:menu];
+ [[NSApp mainMenu] insertItem: menuItem atIndex: 1]; // insert View menu after Application menu
+}
+
void cocoa_display_init(DisplayState *ds, int full_screen)
{
COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
@@ -1128,4 +1172,7 @@ void cocoa_display_init(DisplayState *ds, int full_screen)
// register cleanup function
atexit(cocoa_cleanup);
+
+ // called here because QEMU needs to be running first
+ create_view_menu();
}
@@ -2071,3 +2071,41 @@ static void register_types(void)
}
type_init(register_types);
+
+/*
+ Returns the console index associated with the name.
+ name can be graphic, monitor, serial, or parallel.
+*/
+int get_console_index(const char *name)
+{
+ int i;
+ /* If looking for the graphic console */
+ if (strcmp("graphic", name) == 0) {
+ for (i = 0; i < nb_consoles; i++) {
+ /* If we found the console */
+ if (consoles[i]->console_type == GRAPHIC_CONSOLE) {
+ return i;
+ }
+ }
+ /* If we failed to find the console */
+ return -1;
+ }
+
+ /* If looking for QEMU monitor, serial, or parallel console */
+ CharDriverState *chr;
+ for (i = 0; i < nb_consoles; i++) {
+ chr = consoles[i]->chr;
+
+ /* Can't do anything but skip it */
+ if (chr == NULL) {
+ continue;
+ }
+ /* If we found the console */
+ if (strstr(chr->label, name)) {
+ return i;
+ }
+ }
+
+ /* Could not find console */
+ return -1;
+}
Adds these items to the View menu: VGA Monitor Serial Parallel Signed-off-by: John Arbuckle <programmingkidx@gmail.com> --- Implemented new function that gives you the index for a given console name. Moved View menu code to its own function. Console menu items are now checked before being adding to the View menu. include/ui/console.h | 1 + ui/cocoa.m | 61 ++++++++++++++++++++++++++++++++++++++++++++----- ui/console.c | 38 +++++++++++++++++++++++++++++++ 3 files changed, 93 insertions(+), 7 deletions(-)