@@ -10,3 +10,9 @@
func Exitsyscall()
func GetErrno() Errno
func SetErrno(Errno)
+
+// These functions are used by CGO and SWIG.
+func Cgocall()
+func CgocallDone()
+func CgocallBack()
+func CgocallBackDone()
@@ -4,11 +4,116 @@
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file. */
+#include "runtime.h"
#include "go-alloc.h"
#include "interface.h"
#include "go-panic.h"
#include "go-string.h"
+/* Go memory allocated by code not written in Go. We keep a linked
+ list of these allocations so that the garbage collector can see
+ them. */
+
+struct cgoalloc
+{
+ struct cgoalloc *next;
+ void *alloc;
+};
+
+/* Prepare to call from code written in Go to code written in C or
+ C++. This takes the current goroutine out of the Go scheduler, as
+ though it were making a system call. Otherwise the program can
+ lock up if the C code goes to sleep on a mutex or for some other
+ reason. This idea is to call this function, then immediately call
+ the C/C++ function. After the C/C++ function returns, call
+ syscall_cgocalldone. The usual Go code would look like
+
+ syscall.Cgocall()
+ defer syscall.Cgocalldone()
+ cfunction()
+
+ */
+
+/* We let Go code call these via the syscall package. */
+void syscall_cgocall(void) __asm__ ("syscall.Cgocall");
+void syscall_cgocalldone(void) __asm__ ("syscall.CgocallDone");
+void syscall_cgocallback(void) __asm__ ("syscall.CgocallBack");
+void syscall_cgocallbackdone(void) __asm__ ("syscall.CgocallBackDone");
+
+void
+syscall_cgocall ()
+{
+ M* m;
+ G* g;
+
+ m = runtime_m ();
+ ++m->ncgocall;
+ g = runtime_g ();
+ ++g->ncgo;
+ runtime_entersyscall ();
+}
+
+/* Prepare to return to Go code from C/C++ code. */
+
+void
+syscall_cgocalldone ()
+{
+ G* g;
+
+ g = runtime_g ();
+ __go_assert (g != NULL);
+ --g->ncgo;
+ if (g->ncgo == 0)
+ {
+ /* We are going back to Go, and we are not in a recursive call.
+ Let the garbage collector clean up any unreferenced
+ memory. */
+ g->cgoalloc = NULL;
+ }
+
+ /* If we are invoked because the C function called _cgo_panic, then
+ _cgo_panic will already have exited syscall mode. */
+ if (g->status == Gsyscall)
+ runtime_exitsyscall ();
+}
+
+/* Call back from C/C++ code to Go code. */
+
+void
+syscall_cgocallback ()
+{
+ runtime_exitsyscall ();
+}
+
+/* Prepare to return to C/C++ code from a callback to Go code. */
+
+void
+syscall_cgocallbackdone ()
+{
+ runtime_entersyscall ();
+}
+
+/* Allocate memory and save it in a list visible to the Go garbage
+ collector. */
+
+void *
+alloc_saved (size_t n)
+{
+ void *ret;
+ G *g;
+ struct cgoalloc *c;
+
+ ret = __go_alloc (n);
+
+ g = runtime_g ();
+ c = (struct cgoalloc *) __go_alloc (sizeof (struct cgoalloc));
+ c->next = g->cgoalloc;
+ c->alloc = ret;
+ g->cgoalloc = c;
+
+ return ret;
+}
+
/* These are routines used by SWIG. The gc runtime library provides
the same routines under the same name, though in that case the code
is required to import runtime/cgo. */
@@ -16,7 +121,12 @@
void *
_cgo_allocate (size_t n)
{
- return __go_alloc (n);
+ void *ret;
+
+ runtime_exitsyscall ();
+ ret = alloc_saved (n);
+ runtime_entersyscall ();
+ return ret;
}
extern const struct __go_type_descriptor string_type_descriptor
@@ -30,13 +140,39 @@
struct __go_string *ps;
struct __go_empty_interface e;
+ runtime_exitsyscall ();
len = __builtin_strlen (p);
- data = __go_alloc (len);
+ data = alloc_saved (len);
__builtin_memcpy (data, p, len);
- ps = __go_alloc (sizeof *ps);
+ ps = alloc_saved (sizeof *ps);
ps->__data = data;
ps->__length = len;
e.__type_descriptor = &string_type_descriptor;
e.__object = ps;
+
+ /* We don't call runtime_entersyscall here, because normally what
+ will happen is that we will walk up the stack to a Go deferred
+ function that calls recover. However, this will do the wrong
+ thing if this panic is recovered and the stack unwinding is
+ caught by a C++ exception handler. It might be possible to
+ handle this by calling runtime_entersyscall in the personality
+ function in go-unwind.c. FIXME. */
+
__go_panic (e);
}
+
+/* Return the number of CGO calls. */
+
+int64 runtime_NumCgoCall (void) __asm__ ("runtime.NumCgoCall");
+
+int64
+runtime_NumCgoCall (void)
+{
+ int64 ret;
+ M* m;
+
+ ret = 0;
+ for (m = runtime_atomicloadp (&runtime_allm); m != NULL; m = m->alllink)
+ ret += m->ncgocall;
+ return ret;
+}
@@ -153,6 +153,9 @@
// uintptr sigpc;
uintptr gopc; // pc of go statement that created this goroutine
+ int32 ncgo;
+ struct cgoalloc *cgoalloc;
+
Traceback* traceback;
ucontext_t context;
@@ -174,6 +177,7 @@
int32 profilehz;
int32 helpgc;
uint32 fastrand;
+ uint64 ncgocall;
Note havenextg;
G* nextg;
M* alllink; // on allm