@@ -12952,467 +12952,6 @@ vtstq_p16 (poly16x8_t a, poly16x8_t b)
: /* No clobbers */);
return result;
}
-__extension__ static __inline float32x2_t __attribute__ ((__always_inline__))
-vuzp1_f32 (float32x2_t a, float32x2_t b)
-{
- float32x2_t result;
- __asm__ ("uzp1 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly8x8_t __attribute__ ((__always_inline__))
-vuzp1_p8 (poly8x8_t a, poly8x8_t b)
-{
- poly8x8_t result;
- __asm__ ("uzp1 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly16x4_t __attribute__ ((__always_inline__))
-vuzp1_p16 (poly16x4_t a, poly16x4_t b)
-{
- poly16x4_t result;
- __asm__ ("uzp1 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int8x8_t __attribute__ ((__always_inline__))
-vuzp1_s8 (int8x8_t a, int8x8_t b)
-{
- int8x8_t result;
- __asm__ ("uzp1 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int16x4_t __attribute__ ((__always_inline__))
-vuzp1_s16 (int16x4_t a, int16x4_t b)
-{
- int16x4_t result;
- __asm__ ("uzp1 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int32x2_t __attribute__ ((__always_inline__))
-vuzp1_s32 (int32x2_t a, int32x2_t b)
-{
- int32x2_t result;
- __asm__ ("uzp1 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint8x8_t __attribute__ ((__always_inline__))
-vuzp1_u8 (uint8x8_t a, uint8x8_t b)
-{
- uint8x8_t result;
- __asm__ ("uzp1 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint16x4_t __attribute__ ((__always_inline__))
-vuzp1_u16 (uint16x4_t a, uint16x4_t b)
-{
- uint16x4_t result;
- __asm__ ("uzp1 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint32x2_t __attribute__ ((__always_inline__))
-vuzp1_u32 (uint32x2_t a, uint32x2_t b)
-{
- uint32x2_t result;
- __asm__ ("uzp1 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline float32x4_t __attribute__ ((__always_inline__))
-vuzp1q_f32 (float32x4_t a, float32x4_t b)
-{
- float32x4_t result;
- __asm__ ("uzp1 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline float64x2_t __attribute__ ((__always_inline__))
-vuzp1q_f64 (float64x2_t a, float64x2_t b)
-{
- float64x2_t result;
- __asm__ ("uzp1 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly8x16_t __attribute__ ((__always_inline__))
-vuzp1q_p8 (poly8x16_t a, poly8x16_t b)
-{
- poly8x16_t result;
- __asm__ ("uzp1 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly16x8_t __attribute__ ((__always_inline__))
-vuzp1q_p16 (poly16x8_t a, poly16x8_t b)
-{
- poly16x8_t result;
- __asm__ ("uzp1 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int8x16_t __attribute__ ((__always_inline__))
-vuzp1q_s8 (int8x16_t a, int8x16_t b)
-{
- int8x16_t result;
- __asm__ ("uzp1 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int16x8_t __attribute__ ((__always_inline__))
-vuzp1q_s16 (int16x8_t a, int16x8_t b)
-{
- int16x8_t result;
- __asm__ ("uzp1 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int32x4_t __attribute__ ((__always_inline__))
-vuzp1q_s32 (int32x4_t a, int32x4_t b)
-{
- int32x4_t result;
- __asm__ ("uzp1 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int64x2_t __attribute__ ((__always_inline__))
-vuzp1q_s64 (int64x2_t a, int64x2_t b)
-{
- int64x2_t result;
- __asm__ ("uzp1 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint8x16_t __attribute__ ((__always_inline__))
-vuzp1q_u8 (uint8x16_t a, uint8x16_t b)
-{
- uint8x16_t result;
- __asm__ ("uzp1 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint16x8_t __attribute__ ((__always_inline__))
-vuzp1q_u16 (uint16x8_t a, uint16x8_t b)
-{
- uint16x8_t result;
- __asm__ ("uzp1 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint32x4_t __attribute__ ((__always_inline__))
-vuzp1q_u32 (uint32x4_t a, uint32x4_t b)
-{
- uint32x4_t result;
- __asm__ ("uzp1 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint64x2_t __attribute__ ((__always_inline__))
-vuzp1q_u64 (uint64x2_t a, uint64x2_t b)
-{
- uint64x2_t result;
- __asm__ ("uzp1 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline float32x2_t __attribute__ ((__always_inline__))
-vuzp2_f32 (float32x2_t a, float32x2_t b)
-{
- float32x2_t result;
- __asm__ ("uzp2 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly8x8_t __attribute__ ((__always_inline__))
-vuzp2_p8 (poly8x8_t a, poly8x8_t b)
-{
- poly8x8_t result;
- __asm__ ("uzp2 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly16x4_t __attribute__ ((__always_inline__))
-vuzp2_p16 (poly16x4_t a, poly16x4_t b)
-{
- poly16x4_t result;
- __asm__ ("uzp2 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int8x8_t __attribute__ ((__always_inline__))
-vuzp2_s8 (int8x8_t a, int8x8_t b)
-{
- int8x8_t result;
- __asm__ ("uzp2 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int16x4_t __attribute__ ((__always_inline__))
-vuzp2_s16 (int16x4_t a, int16x4_t b)
-{
- int16x4_t result;
- __asm__ ("uzp2 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int32x2_t __attribute__ ((__always_inline__))
-vuzp2_s32 (int32x2_t a, int32x2_t b)
-{
- int32x2_t result;
- __asm__ ("uzp2 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint8x8_t __attribute__ ((__always_inline__))
-vuzp2_u8 (uint8x8_t a, uint8x8_t b)
-{
- uint8x8_t result;
- __asm__ ("uzp2 %0.8b,%1.8b,%2.8b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint16x4_t __attribute__ ((__always_inline__))
-vuzp2_u16 (uint16x4_t a, uint16x4_t b)
-{
- uint16x4_t result;
- __asm__ ("uzp2 %0.4h,%1.4h,%2.4h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint32x2_t __attribute__ ((__always_inline__))
-vuzp2_u32 (uint32x2_t a, uint32x2_t b)
-{
- uint32x2_t result;
- __asm__ ("uzp2 %0.2s,%1.2s,%2.2s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline float32x4_t __attribute__ ((__always_inline__))
-vuzp2q_f32 (float32x4_t a, float32x4_t b)
-{
- float32x4_t result;
- __asm__ ("uzp2 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline float64x2_t __attribute__ ((__always_inline__))
-vuzp2q_f64 (float64x2_t a, float64x2_t b)
-{
- float64x2_t result;
- __asm__ ("uzp2 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly8x16_t __attribute__ ((__always_inline__))
-vuzp2q_p8 (poly8x16_t a, poly8x16_t b)
-{
- poly8x16_t result;
- __asm__ ("uzp2 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline poly16x8_t __attribute__ ((__always_inline__))
-vuzp2q_p16 (poly16x8_t a, poly16x8_t b)
-{
- poly16x8_t result;
- __asm__ ("uzp2 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int8x16_t __attribute__ ((__always_inline__))
-vuzp2q_s8 (int8x16_t a, int8x16_t b)
-{
- int8x16_t result;
- __asm__ ("uzp2 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int16x8_t __attribute__ ((__always_inline__))
-vuzp2q_s16 (int16x8_t a, int16x8_t b)
-{
- int16x8_t result;
- __asm__ ("uzp2 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int32x4_t __attribute__ ((__always_inline__))
-vuzp2q_s32 (int32x4_t a, int32x4_t b)
-{
- int32x4_t result;
- __asm__ ("uzp2 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline int64x2_t __attribute__ ((__always_inline__))
-vuzp2q_s64 (int64x2_t a, int64x2_t b)
-{
- int64x2_t result;
- __asm__ ("uzp2 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint8x16_t __attribute__ ((__always_inline__))
-vuzp2q_u8 (uint8x16_t a, uint8x16_t b)
-{
- uint8x16_t result;
- __asm__ ("uzp2 %0.16b,%1.16b,%2.16b"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint16x8_t __attribute__ ((__always_inline__))
-vuzp2q_u16 (uint16x8_t a, uint16x8_t b)
-{
- uint16x8_t result;
- __asm__ ("uzp2 %0.8h,%1.8h,%2.8h"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint32x4_t __attribute__ ((__always_inline__))
-vuzp2q_u32 (uint32x4_t a, uint32x4_t b)
-{
- uint32x4_t result;
- __asm__ ("uzp2 %0.4s,%1.4s,%2.4s"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
-
-__extension__ static __inline uint64x2_t __attribute__ ((__always_inline__))
-vuzp2q_u64 (uint64x2_t a, uint64x2_t b)
-{
- uint64x2_t result;
- __asm__ ("uzp2 %0.2d,%1.2d,%2.2d"
- : "=w"(result)
- : "w"(a), "w"(b)
- : /* No clobbers */);
- return result;
-}
__extension__ static __inline float32x2_t __attribute__ ((__always_inline__))
vzip1_f32 (float32x2_t a, float32x2_t b)
@@ -25312,6 +24851,444 @@ vuqaddd_s64 (int64x1_t __a, uint64x1_t __b)
/* vuzp */
+__extension__ static __inline float32x2_t __attribute__ ((__always_inline__))
+vuzp1_f32 (float32x2_t __a, float32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline poly8x8_t __attribute__ ((__always_inline__))
+vuzp1_p8 (poly8x8_t __a, poly8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline poly16x4_t __attribute__ ((__always_inline__))
+vuzp1_p16 (poly16x4_t __a, poly16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline int8x8_t __attribute__ ((__always_inline__))
+vuzp1_s8 (int8x8_t __a, int8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline int16x4_t __attribute__ ((__always_inline__))
+vuzp1_s16 (int16x4_t __a, int16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline int32x2_t __attribute__ ((__always_inline__))
+vuzp1_s32 (int32x2_t __a, int32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline uint8x8_t __attribute__ ((__always_inline__))
+vuzp1_u8 (uint8x8_t __a, uint8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline uint16x4_t __attribute__ ((__always_inline__))
+vuzp1_u16 (uint16x4_t __a, uint16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline uint32x2_t __attribute__ ((__always_inline__))
+vuzp1_u32 (uint32x2_t __a, uint32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline float32x4_t __attribute__ ((__always_inline__))
+vuzp1q_f32 (float32x4_t __a, float32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline float64x2_t __attribute__ ((__always_inline__))
+vuzp1q_f64 (float64x2_t __a, float64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline poly8x16_t __attribute__ ((__always_inline__))
+vuzp1q_p8 (poly8x16_t __a, poly8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+ {17, 19, 21, 23, 25, 27, 29, 31, 1, 3, 5, 7, 9, 11, 13, 15});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+ {0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30});
+#endif
+}
+
+__extension__ static __inline poly16x8_t __attribute__ ((__always_inline__))
+vuzp1q_p16 (poly16x8_t __a, poly16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline int8x16_t __attribute__ ((__always_inline__))
+vuzp1q_s8 (int8x16_t __a, int8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b,
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {17, 19, 21, 23, 25, 27, 29, 31, 1, 3, 5, 7, 9, 11, 13, 15});
+#else
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30});
+#endif
+}
+
+__extension__ static __inline int16x8_t __attribute__ ((__always_inline__))
+vuzp1q_s16 (int16x8_t __a, int16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline int32x4_t __attribute__ ((__always_inline__))
+vuzp1q_s32 (int32x4_t __a, int32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline int64x2_t __attribute__ ((__always_inline__))
+vuzp1q_s64 (int64x2_t __a, int64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline uint8x16_t __attribute__ ((__always_inline__))
+vuzp1q_u8 (uint8x16_t __a, uint8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b,
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {17, 19, 21, 23, 25, 27, 29, 31, 1, 3, 5, 7, 9, 11, 13, 15});
+#else
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30});
+#endif
+}
+
+__extension__ static __inline uint16x8_t __attribute__ ((__always_inline__))
+vuzp1q_u16 (uint16x8_t __a, uint16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {9, 11, 13, 15, 1, 3, 5, 7});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {0, 2, 4, 6, 8, 10, 12, 14});
+#endif
+}
+
+__extension__ static __inline uint32x4_t __attribute__ ((__always_inline__))
+vuzp1q_u32 (uint32x4_t __a, uint32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {5, 7, 1, 3});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {0, 2, 4, 6});
+#endif
+}
+
+__extension__ static __inline uint64x2_t __attribute__ ((__always_inline__))
+vuzp1q_u64 (uint64x2_t __a, uint64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {3, 1});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {0, 2});
+#endif
+}
+
+__extension__ static __inline float32x2_t __attribute__ ((__always_inline__))
+vuzp2_f32 (float32x2_t __a, float32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {1, 3});
+#endif
+}
+
+__extension__ static __inline poly8x8_t __attribute__ ((__always_inline__))
+vuzp2_p8 (poly8x8_t __a, poly8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline poly16x4_t __attribute__ ((__always_inline__))
+vuzp2_p16 (poly16x4_t __a, poly16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline int8x8_t __attribute__ ((__always_inline__))
+vuzp2_s8 (int8x8_t __a, int8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline int16x4_t __attribute__ ((__always_inline__))
+vuzp2_s16 (int16x4_t __a, int16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline int32x2_t __attribute__ ((__always_inline__))
+vuzp2_s32 (int32x2_t __a, int32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {1, 3});
+#endif
+}
+
+__extension__ static __inline uint8x8_t __attribute__ ((__always_inline__))
+vuzp2_u8 (uint8x8_t __a, uint8x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline uint16x4_t __attribute__ ((__always_inline__))
+vuzp2_u16 (uint16x4_t __a, uint16x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline uint32x2_t __attribute__ ((__always_inline__))
+vuzp2_u32 (uint32x2_t __a, uint32x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x2_t) {1, 3});
+#endif
+}
+
+__extension__ static __inline float32x4_t __attribute__ ((__always_inline__))
+vuzp2q_f32 (float32x4_t __a, float32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline float64x2_t __attribute__ ((__always_inline__))
+vuzp2q_f64 (float64x2_t __a, float64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {1, 3});
+#endif
+}
+
+__extension__ static __inline poly8x16_t __attribute__ ((__always_inline__))
+vuzp2q_p8 (poly8x16_t __a, poly8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b,
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {16, 18, 20, 22, 24, 26, 28, 30, 0, 2, 4, 6, 8, 10, 12, 14});
+#else
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31});
+#endif
+}
+
+__extension__ static __inline poly16x8_t __attribute__ ((__always_inline__))
+vuzp2q_p16 (poly16x8_t __a, poly16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline int8x16_t __attribute__ ((__always_inline__))
+vuzp2q_s8 (int8x16_t __a, int8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b,
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {16, 18, 20, 22, 24, 26, 28, 30, 0, 2, 4, 6, 8, 10, 12, 14});
+#else
+ return __builtin_shuffle (__a, __b,
+ (uint8x16_t) {1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31});
+#endif
+}
+
+__extension__ static __inline int16x8_t __attribute__ ((__always_inline__))
+vuzp2q_s16 (int16x8_t __a, int16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline int32x4_t __attribute__ ((__always_inline__))
+vuzp2q_s32 (int32x4_t __a, int32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline int64x2_t __attribute__ ((__always_inline__))
+vuzp2q_s64 (int64x2_t __a, int64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {1, 3});
+#endif
+}
+
+__extension__ static __inline uint8x16_t __attribute__ ((__always_inline__))
+vuzp2q_u8 (uint8x16_t __a, uint8x16_t __b)
+{
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+ {16, 18, 20, 22, 24, 26, 28, 30, 0, 2, 4, 6, 8, 10, 12, 14});
+#else
+ return __builtin_shuffle (__a, __b, (uint8x16_t)
+ {1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31});
+#endif
+}
+
+__extension__ static __inline uint16x8_t __attribute__ ((__always_inline__))
+vuzp2q_u16 (uint16x8_t __a, uint16x8_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {8, 10, 12, 14, 0, 2, 4, 6});
+#else
+ return __builtin_shuffle (__a, __b, (uint16x8_t) {1, 3, 5, 7, 9, 11, 13, 15});
+#endif
+}
+
+__extension__ static __inline uint32x4_t __attribute__ ((__always_inline__))
+vuzp2q_u32 (uint32x4_t __a, uint32x4_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {4, 6, 0, 2});
+#else
+ return __builtin_shuffle (__a, __b, (uint32x4_t) {1, 3, 5, 7});
+#endif
+}
+
+__extension__ static __inline uint64x2_t __attribute__ ((__always_inline__))
+vuzp2q_u64 (uint64x2_t __a, uint64x2_t __b)
+{
+#ifdef __AARCH64EB__
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {2, 0});
+#else
+ return __builtin_shuffle (__a, __b, (uint64x2_t) {1, 3});
+#endif
+}
+
__INTERLEAVE_LIST (uzp)
/* vzip */
@@ -6,6 +6,6 @@
#include <arm_neon.h>
#include "vuzpf32.x"
-/* { dg-final { scan-assembler-times "uzp1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
-/* { dg-final { scan-assembler-times "uzp2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
/* { dg-final { cleanup-saved-temps } } */
@@ -6,6 +6,6 @@
#include <arm_neon.h>
#include "vuzps32.x"
-/* { dg-final { scan-assembler-times "uzp1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
-/* { dg-final { scan-assembler-times "uzp2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
/* { dg-final { cleanup-saved-temps } } */
@@ -6,6 +6,6 @@
#include <arm_neon.h>
#include "vuzpu32.x"
-/* { dg-final { scan-assembler-times "uzp1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
-/* { dg-final { scan-assembler-times "uzp2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip1\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
+/* { dg-final { scan-assembler-times "zip2\[ \t\]+v\[0-9\]+\.2s, ?v\[0-9\]+\.2s, ?v\[0-9\]+\.2s!?\(?:\[ \t\]+@\[a-zA-Z0-9 \]+\)?\n" 1 } } */
/* { dg-final { cleanup-saved-temps } } */