@@ -940,12 +940,18 @@ thread_through_normal_block (edge e,
|| bitmap_bit_p (visited, dest->index))
return false;
- jump_thread_edge *x
- = new jump_thread_edge (e, EDGE_START_JUMP_THREAD);
- path->safe_push (x);
- *backedge_seen_p |= ((e->flags & EDGE_DFS_BACK) != 0);
+ /* Only push the EDGE_START_JUMP_THREAD marker if this is
+ first edge on the path. */
+ if (path->length () == 0)
+ {
+ jump_thread_edge *x
+ = new jump_thread_edge (e, EDGE_START_JUMP_THREAD);
+ path->safe_push (x);
+ *backedge_seen_p |= ((e->flags & EDGE_DFS_BACK) != 0);
+ }
- x = new jump_thread_edge (taken_edge, EDGE_COPY_SRC_BLOCK);
+ jump_thread_edge *x
+ = new jump_thread_edge (taken_edge, EDGE_COPY_SRC_BLOCK);
path->safe_push (x);
*backedge_seen_p |= ((taken_edge->flags & EDGE_DFS_BACK) != 0);
@@ -953,7 +959,7 @@ thread_through_normal_block (edge e,
secondary effects of threading without having to re-run DOM or
VRP. */
if (!*backedge_seen_p
- || ! cond_arg_set_in_bb (taken_edge, e->dest))
+ || ! cond_arg_set_in_bb (taken_edge, e->dest))
{
/* We don't want to thread back to a block we have already
visited. This may be overly conservative. */