@@ -181,7 +181,7 @@ omitted the value 0 is implied. The following flags are available:
* `1<<0`, `NameOnly`: The request is for the name only, and not the
CMI contents.
-The `NameOnly` flag may be provded in a handshake response, and
+The `NameOnly` flag may be provided in a handshake response, and
indicates that the server is interested in requests only for their
implied dependency information. It may be provided on a request to
indicate that only the CMI name is required, not its contents (for
@@ -60,7 +60,7 @@ class MessageBuffer
{
std::vector<char> buffer; ///< buffer holding the message
size_t lastBol = 0; ///< location of the most recent Beginning Of
- ///< Line, or position we've readed when writing
+ ///< Line, or position we've read when writing
public:
MessageBuffer () = default;
@@ -382,7 +382,7 @@ private:
Server *server; ///< Directly connected server
};
bool is_direct = false; ///< Discriminator
- bool is_connected = false; /// Connection handshake succesful
+ bool is_connected = false; /// Connection handshake successful
private:
Client ();
@@ -448,8 +448,8 @@ public:
public:
///
- /// Perform connection handshake. All othe requests will result in
- /// errors, until handshake is succesful.
+ /// Perform connection handshake. All other requests will result in
+ /// errors, until handshake is successful.
/// @param agent compiler identification
/// @param ident compilation identifiation (maybe nullptr)
/// @param alen length of agent string, if known
@@ -507,7 +507,7 @@ public:
public:
/// Successful compilation of a module interface, partition or
- /// header-unit. Must have been preceeded by a ModuleExport
+ /// header-unit. Must have been preceded by a ModuleExport
/// request.
/// @param str module or header-unit
/// @param len name length, if known
@@ -698,7 +698,7 @@ public:
public:
/// Process requests from a directly-connected client. This is a
/// small wrapper around ProcessRequests, with some buffer swapping
- /// for communication. It is expected that such processessing is
+ /// for communication. It is expected that such processing is
/// immediate.
/// @param from message block from client
/// @param to message block to client
@@ -756,7 +756,7 @@ public:
return write.Write (fd.to);
}
/// Initialize for writing a message block. All responses to the
- /// incomping message block must be complete Enters WRITING state.
+ /// incoming message block must be complete Enters WRITING state.
void PrepareToWrite ()
{
write.PrepareToWrite ();
Fix typos in comments. Signed-off-by: Andrew Kreimer <algonell@gmail.com> --- libcody/README.md | 2 +- libcody/cody.hh | 14 +++++++------- 2 files changed, 8 insertions(+), 8 deletions(-)