@@ -252,7 +252,7 @@ struct MemoryChecker {
MemoryChecker(MemoryChecker&& other) : _value(other.value()) {
// check for EXPECT_TRUE(state() != alive_state, ...) has not been done since
// compiler can optimize out the move ctor call that results in false positive failure
- EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker(MemoryChecker&&): attemp to construct an object from non-existing object");
+ EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker(MemoryChecker&&): attempt to construct an object from non-existing object");
// set constructed state and increment counter for living object
inc_alive_objects();
_state = alive_state;
@@ -260,15 +260,15 @@ struct MemoryChecker {
MemoryChecker(const MemoryChecker& other) : _value(other.value()) {
// check for EXPECT_TRUE(state() != alive_state, ...) has not been done since
// compiler can optimize out the copy ctor call that results in false positive failure
- EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker(const MemoryChecker&): attemp to construct an object from non-existing object");
+ EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker(const MemoryChecker&): attempt to construct an object from non-existing object");
// set constructed state and increment counter for living object
inc_alive_objects();
_state = alive_state;
}
MemoryChecker& operator=(MemoryChecker&& other) {
// check if we do not assign over uninitialized memory
- EXPECT_TRUE(state() == alive_state, "wrong effect from MemoryChecker::operator=(MemoryChecker&& other): attemp to assign to non-existing object");
- EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker::operator=(MemoryChecker&& other): attemp to assign from non-existing object");
+ EXPECT_TRUE(state() == alive_state, "wrong effect from MemoryChecker::operator=(MemoryChecker&& other): attempt to assign to non-existing object");
+ EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker::operator=(MemoryChecker&& other): attempt to assign from non-existing object");
// just assign new value, counter is the same, state is the same
_value = other.value();
@@ -276,8 +276,8 @@ struct MemoryChecker {
}
MemoryChecker& operator=(const MemoryChecker& other) {
// check if we do not assign over uninitialized memory
- EXPECT_TRUE(state() == alive_state, "wrong effect from MemoryChecker::operator=(const MemoryChecker& other): attemp to assign to non-existing object");
- EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker::operator=(const MemoryChecker& other): attemp to assign from non-existing object");
+ EXPECT_TRUE(state() == alive_state, "wrong effect from MemoryChecker::operator=(const MemoryChecker& other): attempt to assign to non-existing object");
+ EXPECT_TRUE(other.state() == alive_state, "wrong effect from MemoryChecker::operator=(const MemoryChecker& other): attempt to assign from non-existing object");
// just assign new value, counter is the same, state is the same
_value = other.value();
@@ -285,7 +285,7 @@ struct MemoryChecker {
}
~MemoryChecker() {
// check if we do not double destruct the object
- EXPECT_TRUE(state() == alive_state, "wrong effect from ~MemoryChecker(): attemp to destroy non-existing object");
+ EXPECT_TRUE(state() == alive_state, "wrong effect from ~MemoryChecker(): attempt to destroy non-existing object");
// set destructed state and decrement counter for living object
static_cast<volatile std::int64_t&>(_state) = dead_state;
dec_alive_objects();