===================================================================
@@ -940,7 +940,9 @@ fixup_reorder_chain (void)
FOR_EACH_EDGE (e, ei, bb->succs)
if (e->goto_locus && !(e->flags & EDGE_ABNORMAL))
{
- basic_block nb;
+ edge e2;
+ edge_iterator ei2;
+ basic_block dest, nb;
rtx end;
insn = BB_END (e->src);
@@ -957,10 +959,17 @@ fixup_reorder_chain (void)
INSN_LOCATOR (BB_END (e->src)) = e->goto_locus;
continue;
}
- if (e->dest != EXIT_BLOCK_PTR)
+ dest = e->dest;
+ if (dest == EXIT_BLOCK_PTR)
{
- insn = BB_HEAD (e->dest);
- end = NEXT_INSN (BB_END (e->dest));
+ /* Non-fallthru edges to the exit block cannot be split. */
+ if (!(e->flags & EDGE_FALLTHRU))
+ continue;
+ }
+ else
+ {
+ insn = BB_HEAD (dest);
+ end = NEXT_INSN (BB_END (dest));
while (insn != end && !NONDEBUG_INSN_P (insn))
insn = NEXT_INSN (insn);
if (insn != end && INSN_LOCATOR (insn)
@@ -972,6 +981,18 @@ fixup_reorder_chain (void)
BB_END (nb) = emit_insn_after_noloc (gen_nop (), BB_END (nb),
nb);
INSN_LOCATOR (BB_END (nb)) = e->goto_locus;
+
+ /* If there are other incoming edges to the destination block
+ with the same goto locus, redirect them to the new block as
+ well, this can prevent other such blocks from being created
+ in subsequent iterations of the loop. */
+ for (ei2 = ei_start (dest->preds); (e2 = ei_safe_edge (ei2)); )
+ if (e2->goto_locus
+ && !(e2->flags & (EDGE_ABNORMAL | EDGE_FALLTHRU))
+ && locator_eq (e->goto_locus, e2->goto_locus))
+ redirect_edge_and_branch (e2, nb);
+ else
+ ei_next (&ei2);
}
}
}