Message ID | mpt4ji082ag.fsf@arm.com |
---|---|
State | New |
Headers | show |
Series | Tweaks and extensions to the mode-switching pass | expand |
On 11/5/23 11:48, Richard Sandiford wrote: > An entity isn't transparent in a block that requires a specific mode. > optimize_mode_switching took that into account for normal insns, > but didn't for the exit block. Later patches misbehaved because > of this. > > In contrast, an entity was correctly marked as non-transparent > in the entry block, but the reasoning seemed a bit convoluted. > It also referred to a function that no longer exists. > Since KILL = ~TRANSP, the entity is by definition not transparent > in a block that defines the entity, so I think we can make it so > without comment. > > Finally, the exit handling was nested in the entry handling, > but that doesn't seem necessary. A target could say that an > entity is undefined on entry but must be defined on return, > on a "be liberal in what you accept, be conservative in what > you do" principle. > > gcc/ > * mode-switching.cc (optimize_mode_switching): Mark the exit > block as nontransparent if it requires a specific mode. > Handle the entry and exit mode as sibling rather than nested > concepts. Remove outdated comment. OK jeff
diff --git a/gcc/mode-switching.cc b/gcc/mode-switching.cc index 03dd4c1ebe4..1145350ca26 100644 --- a/gcc/mode-switching.cc +++ b/gcc/mode-switching.cc @@ -650,34 +650,30 @@ optimize_mode_switching (void) } if (targetm.mode_switching.entry && targetm.mode_switching.exit) { - int mode = targetm.mode_switching.entry (e); - info[post_entry->index].mode_out = info[post_entry->index].mode_in = no_mode; - if (pre_exit) - { - info[pre_exit->index].mode_out = - info[pre_exit->index].mode_in = no_mode; - } + int mode = targetm.mode_switching.entry (e); if (mode != no_mode) { - bb = post_entry; - - /* By always making this nontransparent, we save - an extra check in make_preds_opaque. We also - need this to avoid confusing pre_edge_lcm when - antic is cleared but transp and comp are set. */ - bitmap_clear_bit (transp_all, bb->index); - /* Insert a fake computing definition of MODE into entry blocks which compute no mode. This represents the mode on entry. */ - info[bb->index].computing = mode; + info[post_entry->index].computing = mode; + bitmap_clear_bit (transp_all, post_entry->index); + } - if (pre_exit) - info[pre_exit->index].seginfo->mode = - targetm.mode_switching.exit (e); + if (pre_exit) + { + info[pre_exit->index].mode_out = + info[pre_exit->index].mode_in = no_mode; + + int mode = targetm.mode_switching.exit (e); + if (mode != no_mode) + { + info[pre_exit->index].seginfo->mode = mode; + bitmap_clear_bit (transp_all, pre_exit->index); + } } }