@@ -38,6 +38,9 @@
%dx_d 6:s10 16:5 0:1
@DX ...... rt:5 ..... .......... ..... . &DX d=%dx_d
+&VN vrt vra vrb sh
+@VN ...... vrt:5 vra:5 vrb:5 .. sh:3 ...... &VN
+
&VX vrt vra vrb
@VX ...... vrt:5 vra:5 vrb:5 .......... . &VX
@@ -338,3 +341,8 @@ VCLZDM 000100 ..... ..... ..... 11110000100 @VX
VCTZDM 000100 ..... ..... ..... 11111000100 @VX
VPDEPD 000100 ..... ..... ..... 10111001101 @VX
VPEXTD 000100 ..... ..... ..... 10110001101 @VX
+
+## Vector Permute and Formatting Instruction
+
+VSLDBI 000100 ..... ..... ..... 00 ... 010110 @VN
+VSRDBI 000100 ..... ..... ..... 01 ... 010110 @VN
@@ -1257,6 +1257,72 @@ static void gen_vsldoi(DisasContext *ctx)
tcg_temp_free_i32(sh);
}
+static bool trans_VSLDBI(DisasContext *ctx, arg_VN *a)
+{
+ TCGv_i64 t0, t1, t2;
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA310);
+ REQUIRE_VECTOR(ctx);
+
+ t0 = tcg_temp_new_i64();
+ t1 = tcg_temp_new_i64();
+
+ get_avr64(t0, a->vra, true);
+ get_avr64(t1, a->vra, false);
+
+ if (a->sh != 0) {
+ t2 = tcg_temp_new_i64();
+
+ get_avr64(t2, a->vrb, true);
+
+ tcg_gen_extract2_i64(t0, t1, t0, 64 - a->sh);
+ tcg_gen_extract2_i64(t1, t2, t1, 64 - a->sh);
+
+ tcg_temp_free_i64(t2);
+ }
+
+ set_avr64(a->vrt, t0, true);
+ set_avr64(a->vrt, t1, false);
+
+ tcg_temp_free_i64(t0);
+ tcg_temp_free_i64(t1);
+
+ return true;
+}
+
+static bool trans_VSRDBI(DisasContext *ctx, arg_VN *a)
+{
+ TCGv_i64 t2, t1, t0;
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA310);
+ REQUIRE_VECTOR(ctx);
+
+ t0 = tcg_temp_new_i64();
+ t1 = tcg_temp_new_i64();
+
+ get_avr64(t0, a->vrb, false);
+ get_avr64(t1, a->vrb, true);
+
+ if (a->sh != 0) {
+ t2 = tcg_temp_new_i64();
+
+ get_avr64(t2, a->vra, false);
+
+ tcg_gen_extract2_i64(t0, t0, t1, a->sh);
+ tcg_gen_extract2_i64(t1, t1, t2, a->sh);
+
+ tcg_temp_free_i64(t2);
+ }
+
+ set_avr64(a->vrt, t0, false);
+ set_avr64(a->vrt, t1, true);
+
+ tcg_temp_free_i64(t0);
+ tcg_temp_free_i64(t1);
+
+ return true;
+}
+
#define GEN_VAFORM_PAIRED(name0, name1, opc2) \
static void glue(gen_, name0##_##name1)(DisasContext *ctx) \
{ \